3D Engines List
API: Direct3D

This list contains 100 rendering engines using Direct3D for rendering.




Texture-mapping Engines


23.06.2000 TechNature Library 22.09.1999
The TechNature(tm) Library is a commercial game engine for Windows 95/98 written by David Paull( david@tanzanite.to ). More information, screenshots and a demo can be found on the TechNature Homepage.

12.05.2000 pixelbase 02.02.2000
pixelbase is a commercial 3D engine for Windows from Engin Cilasun ( engin@pixelbase.net ) and Attila Uygun ( ati@pixelbase.net ). More information and screenshots can be found on the Pixelbase Homepage

12.05.2000 Dark Basic Engine 12.05.2000
Dark Basic Engine is a 3D engine for Windows built into the Dark Basic programming language from Dark Basic Software. More information, screenshots, demos and a trial version of the programming language can be found on the Dark Basic Homepage.

27.04.2000 Experience Engine 27.04.2000
The Experience Engine is a 3D engine for Direct X7 from The Whole Experience, Inc. More information, screenshots and a demo can be found on the Experience Engine Homepage.

27.04.2000 ENG32 26.01.1999
ENG32 is a Windows 3D engine from Harald Nowak ( ishn@infrasoft.co.at ). More information, screenshots and a demo can be found on Harald Nowak's Homepage.

25.04.2000 Panard Vision 04.04.1997
PV is a free portable Realtime 3D engine allowing for high speed, with no quality loss, rendering on Windows2000/Win32/Dos/Linux platforms by Olivier Brunet (pvision@planet-d.net). It supports both hardware and software rendering. More information and the Panard Vision SDK (including 3DS file/animation viewer, Quake I viewer and everything needed to use this engine in your own programs. ) can be found on the Panard Vision Homepage.

25.04.2000 Beam Engine 02.02.2000
The Beam Engine is a 3D engine for Windows from Tobias Johansson ( tobias_johansson@mailcity.com ). More information, screenshots, a demo and the source can be found on the PolyGone Homepage

12.04.2000 Legus3D 23.03.1998
Legus3D (former LEGUS Virtual Reality System) is a commercial real-time rendering engine for PCs from Branimir Karadzic ( karadzic@eunet.yu ). More information, screenshots and demos can be found on the Legus 3D Homepage.

12.04.2000 Genesis 3D 11.08.1998
G3D is a commercial 3D game SDK from Eclipse Entertainment. More information, screenshots, the SDK and some demos can be found on Genesis 3D Homepage.

12.04.2000 Blitz Engine 05.10.1998
The Blitz Engine is a Windows rendering engine from Richard Turnbull ( rt71@hotmail.com ). More information, screenshots and a demo, SDK 1.2 and source can be found on the Blitz Engine Homepage .

12.04.2000 Fly3D 04.08.1998
Fly3D is a 3D engine for Windows by Fabio Policarpo ( fabio@paralelo.com.br ). More information, screenshots, the sdk and a demos can be found on the Fly3D Homepage .
The engine will be featured in the book 3D Computer Game Technology - Theory and Practice from Alan Watt and Fabio Policarpo (Addion Wesley).

12.04.2000 !3D Morfit 3D Engine SDK 15.01.1999
The !3D Morfit 3D Engine SDK is a free SDK for Windows 95 from Morfit Ltd that allows to build 3D games and applications. More information, screenshots, demos and the SDK can be found on the Morfit Homepage.

10.04.2000 Oxygen3D 20.07.1999
Oxygen3D is a commercial 3D game engine from John van der Burg ( john@mysticgd.com ) of Mystic Game Development. More information and screenshots can be found on the Mystic Game Development Homepage

07.04.2000 Quake 3 Map Viewer 07.04.2000
The Q3MV is a 3D engine for DirectX 7 from Xavi Albors ( smiker@teleline.es ). More information, screenshots and the binary can be found on Smiker's Homepage.

07.04.2000 gxRealityEngine 07.04.2000
The gxRealityEngine is a 3D engine for Windows 95/98 from Lightcube Technologies. More information, screenshots and a demo can be found on Lightcube Homepage.

07.04.2000 TwoQ2viewer 07.04.2000
The TwoQ2viewer is a Quake2 level viewer for Windows from Emmanuel Rivoire ( manutoo@imaginet.fr ). More information, screenshots and the demo can be found on TwoQ2viewer Homepage.

07.04.2000 Aised 07.04.2000
The Aised is a landscape rendering engine for Windows from Emmanuel Rivoire ( manutoo@imaginet.fr ). More information, screenshots and the demo can be found on Aised Homepage.

04.04.2000 X3D Engine 04.04.2000
The X3D engine is a commercial 3D engine from 4X Technologies. More information and some demo can be found on the 4X Technologies Homepage.

25.02.2000 TextEngine 25.02.2000
The TextEngine_ is a commercial rendering engine for Direct3D written by David Paull ( david@tanzanite.to ). More information, screenshots and a demo can be found on the Tanzanite Homepage.

11.02.2000 3D Rad 21.08.1998
3D Rad is a 3D game creator for Windows from Studio Bitplane. More information, screenshots, some demo games and a demo version of the 3D game creator can be found on the 3D Rad Homepage .

11.02.2000 Blaxxun Contact 3D 11.02.2000
Blaxxun Contact 3D is an OpenSource VRML 97 Viewer from Blaxxun Interactive. More information about the Blaxxun Contact 3D Viewer can be found on the Blaxxun Contact Developers Homepage, the source and documentation can be found on the Blaxxun Contact 3D Source Homepage.

08.02.2000 Ram Raider 07.06.1999
Ram Raider is a 3D game engine from Head Tapper Software. More information and screenshots can be found on the Ram Raiders Homepage

08.02.2000 LightSpeed 3D 08.02.2000
LightSpeed3D (former Exodus) is a commercial 3D engine for Windows 95/98/2K from Rogueprogramm. More information can be found on the LightSpeed Homepage.

04.02.2000 GEL 04.02.2000
GEL is an open source virtual reality system from UR Studios, 7F Research, Qube, Headlamp, ParallelGraphics, Mutation Labs and other contributors. More information, screenshots and the source can be found on the GEL Community Homepage.

02.02.2000 E-mersion 02.02.2000
E-mersion is technology project from Willem H. de Boer ( whdeboer@iname.com ). It's a collection of separate modules which can be linked together to make many different 3D engines. More information and screenshots can be found on the E-mersion Homepage

02.02.2000 Grain Engine 02.02.2000
The Grain Engine is a 3D engine for Windows from Kurt Miller ( kurt@flipcode.com ). More information, screenshots and a demo can be found on The Grain Engine Homepage

02.02.2000 Magic3D 08.07.1999
Magic3D is a 3D engine for Windows 95 from Stefan Letz ( Stefan.Letz@online.de ). More information, screenshots and a demo can be found on Magic3D Homepage

22.12.1999 Jet 3D 22.12.1999
Jet 3D is a commercial OpenSource 3D graphics engine from Eclipse Entertainment. More information, screenshots and the source can be found on the Jet 3D Homepage.

22.12.1999 Twister 28.09.1999
Twister is a "Quake-style" 3D engine for Windows by Stefano Lanza ( steflanz@tin.it ). More information, screenshots, demo and source can be found on the Twister Homepage.

22.12.1999 zViewer 09.02.1999
zViewer is the second 3D engine being written by Dan Royer (aggravated@bigfoot.com) and Tauno T. Taipaleenmaki (tataipal@mail.student.oulu.fi). More information and a demo can be found via the Homepage of Dan Royer in the zViewer/zEditor section.

22.12.1999 Power Render 09.09.1996
PR is a high performance 32-bit rendering engine for PC's by Chris Egerter (egerter@egerter.com), the author of the WordUp Graphics Toolkit. More information and a demo on the Power Render Homepage.

22.12.1999 Golgatha 17.11.1998
Golgatha is a 3D game engine from Crack dot Com. Crack dot Com left business and decided to release the source of their game that has been in development for more than 2 years. More information, screenshots and the complete sources (even game data, music and textures) can be found on the Golgatha Homepage .

22.12.1999 Poly Nova 03.09.1999
Poly Nova is a Windows 95/98 3D engine from Chris Raynor of Novasoft Consulting. More information, screenshots, executables and the source can be found on the Poly Nova Homepage

09.11.1999 MGRage 09.11.1999
MGRage is a 3D engine for Windows from Sebastien Chemin ( nanotech@club-internet.fr ). More information, screenshots and a demo can be found on the MGRage Homepage.

09.11.1999 Heidi 09.11.1999
Hidi is a 3D rendering archicture for PCs from Autodesc Inc. More information and the SDK can be found on the Heidi SDK Homepage. The Heide documentation is at www.autodesk.com/heididg/index.html.

29.10.1999 Nectar Engine 11.11.1998
The Nectar Engine is a real-time commercial 3D engine for Windows 95 from Jerome Lanquetot ( jlanquetot@hoplandbros.com). More information, screenshots and a demo can be found on the Nectar Engine Homepage .

29.10.1999 Exist 29.10.1999
Exist is a 3D Game Engine for Windows from Mike Fricker (mfricker@sprint.ca). More information and screenshots can be found on the Exist Homepage.

29.10.1999 VB Revolution 29.10.1999
VB Revolution is a 3D library for Windows from Simon Theophil ( simon@nefo.de ) More information, screenshots and a demo can be found on the VB Revolution Homepage.

18.10.1999 Daredevil's 3D Engine 01.07.1999
Daredevil's 3D Engine is a 3D engine for Windows 95 from Daredevil ( hauswiesner@bhak-weiz.ac.at ). More information, screenshots, a demo can be found on the Daredevil's Homepage

08.10.1999 Bullet3D 08.10.1999
Bullet3D is a 3D library for Windows from BIll Bo ( ufbl0361@ms25.hinet.net ). More information, screenshots and a demo can be found on the Bullet 3D Homepage.

28.09.1999 Exodus Engine 08.09.1999
Exodus is a commercial 3D game engine for Windows 95/98 and Macintosh from Video Game Workshop ( insurrect2@aol.com ). For more information and licensing visit the Exodus Engine Homepage.

22.09.1999 Advanced 3D Game Programming using DirectX 7.0 22.09.1999
The book "Advanced 3D Game Programming using DirectX 7.0" from Adrian Perez ( cuban@cmu.edu ) contains a 3D engine with the following features: More information, screenshots and demos can be found on the "Advanced 3D Game Programming using DirectX 7.0" Book Homepage. The book will be released march 2000.

17.09.1999 Arfnold 2 17.09.1999
Arfnold 2 is a 3D engine for Windows 95/98 by by Andrei Fortuna ( andreif@mail.dntis.ro ) aka 'Stormbringer'. More information, screenshots, a demo and the source can be found on Stormbringer's Homepage.

15.09.1999 A4-Engine 15.09.1999
The A4-engine is a commercial game engine for Windows 95 / DirectX, and part of the GameStudio 3D game authoring system from Conitec. Here's the features: More information, screenshots, tutorials, and demos can be found on the A4 Engine Homepage.

13.09.1999 R-Engine 13.09.1999
The R-engine is a 3D game engine for Windows 95/98 from Onil Jang ( jangunil@oigame.co.kr ). More information, screenshots, game AVI and etc.. can be found on the Oin-Enterprise Homepage.

08.09.1999 V3D 07.07.1999
V3D is a 3D engine for Windows 95/98 from Rich ( v3dengine@hotmail.com ). More information, screenshots and a demo can be found on the V3D Homepage .

03.09.1999 Crystal Space 25.08.1997
Crystal Space is a 3D engine for Unix from Jorrit Tyberghein ( Jorrit.Tyberghein@uz.kuleuven.ac.be ). More information, screenshots, the source and a unix executable is available on the Crystal Space Homepage.

03.09.1999 Claw Engine 08.07.1999
The Claw Engine is a landscape 3D engine for Windows 95/98/2000/NT from Andreas Löffler ( gd_crazy@gmx.net ) of United Bytes. More information, screenshots and a demo can be found on the United Bytes Homepage

20.07.1999 Peuck 01.07.1999
Peuck is a realtime 3D engine for Windows 95/NT from Francesco Carucci, Sebastiano Mandal and Maurizio Pianta aka 'Mental Fusion & 7th sense Team'. More information and screenshots can be found on the Peuck Homepage .

12.07.1999 Polyspace 3D 12.07.1999
Polyspace 3D(TM) is a commercial 3D game engine from Maven Studios done by Matthew Huston and other contributers (mhuston@ameritech.net) For more information and licensing visit Maven Studios.

28.05.1999 6DX 28.05.1999
6DX is a commercial 3D game engine for Windows from Eldermage Entertainment Inc. More information, screenshots and demos can be found on the Eldermage Homepage

27.05.1999 Architect III 15.07.1996
Architect III (former Geometry Box and even former Model 3DD) is a commercial Real-Time 3D development kit from Geometric Computing ( gb2@geometricom.com ). More information and screenshots can be found on the Geometry Computing Homepage.

20.05.1999 EasyGen3D 11.08.1998
EasyGen3D is an OpenSource wrapper for the Genesis 3D library from Matthew Ellis ( matt@magmagames.com ). More information and the SDK can be found on Genesis 3D Homepage.

12.05.1999 Gran3D 12.05.1999
Gran3D is a Windows 3D Engine by Kim Jeong Ju (haje01@netsgo.com) . It was designed to work seamlessly with 3D Studio Max and 3D acceleration card. More information, screenshots and demos can be found on the Gran3D Homepage

22.04.1999 Glista 3D 22.04.1999
Glista 3D is a 3D engine for Windows from Milos Tosic (glista3d@hotmail.com). More information and a demo can be found on the Glista 3D Homepage

12.03.1999 Frog Engine 25.01.1999
The Frog Engine is a 3D engine for Windows from Thierry Tremblay ( kzinti@microtec.net ). More information, a screenshot, the engine and a demo can be found on the Frog Engine Homepage.

11.03.1999 Nano3D 11.03.1999
Nano3D is a 3D engine for Windows from Bejan Bogdan ( bogdan.bejan@freemail.fx.ro ). More information, screenshots and a demo can be found on the Nano3D Homepage.

04.03.1999 Future Colors 04.03.1999
Future Colors is a demo 3D engine for Windows from Peter Soltesz ( soltesz@hotmail.com ) aka 'Archee/CoNTRACT'. More information, the demo and the source can be found on the Future Colors Homepage.

17.02.1999 Vital 17.02.1999
Vital is a 3D game engine for Windows from Lut Roman and Sergey Zabaryansky ( root@zssoft.carrier.kiev.ua ). More information, screenshots and a demo can be found on the Vital Homepage.

05.02.1999 Game Creation System 05.02.1999
GCS is a commercial 3D system for non-programmers by Pie in the Sky Software. More information and screenshots can be found on the Game Creation System Homepage.

18.01.1999 libCON 18.01.1999
libCON is a 3D game programming library for Windows 95/98 from Amir Geva aka 'Photon' ( __Photon__@yahoo.com ). libCON provides an easy to use API to programmers who don't want to mess around with Windows/DirectX. More information, screenshots, the library and a demo ( a 3D modeller using the library) can be found on the Photon2038 Game Programming Homepage.

15.01.1999 SurRender 01.01.1995
SR is a commercial visualization class library from Hybrit Ltd (surrender@hybrid.org). More information, screenshots and a demo can be found on the SurRender Homepage

15.01.1999 Flatland Rover 15.01.1999
Flatland Rover is 3d engine with 3DML (3D Markup Language) support that works as WWW browser plugin (Netscape Navigator, MS Internet Explorer, AOL) from Flatland Online Inc. 3DML is a easy to write 3D description language that support building blocks and animations. Information, software, tutorials, screenshots, and more can be found at the Flatland Web Site.

14.01.1999 3D API Bindings for Delphi 14.01.1999
Erik Unger manages a site for 3D API Bindings for Delphi: More information and the source can be found on the Delphi Graphics Homepage.

13.01.1999 Archee`s 3d engine 13.01.1999
A3E is a 3d engine for Direct3D from Archee ( soltesz@hotmail.com ) from CoNTRACT. More information and a demo can be found on Archee`s 3d Engine Homepage .

13.01.1999 VR-AGE 13.01.1999
VR-AGE is a commercial 3D rendering and sprite engine for Windows / DirectX from Webfoot Technologies. More information, demos and screenshots can be found via the Webfoot Technologies Homepage .

13.01.1999 3D-Wage 13.01.1999
3D-Wage is a commercial 3D rendering and sprite engine for Windows / DirectX from Webfoot Technologies. More information, demos and screenshots can be found via the Webfoot Technologies Homepage .

11.01.1999 Katharsis 11.01.1999
Katharsis is a commercial 3D engine for Windows 95/NT from Digital Infinity. More information and screenshots can be found on the 3D Engine Homepage .

11.11.1998 Kick Engine 11.11.1998
The Kick Engine is a commercial real-time 3D engine for Windows 95 from Kick Engine. More information, screenshots and a demo can be found on the Kick Engine Homepage .

27.10.1998 JTGame 10.11.1997
JTGame is a C++ interactive 3D game framework based on top of Microsoft Windows, MFC, and DirectX from John Thompson ( john@gildea.net ). More information, screenshots, documentation, sample programs, tutorials and the source of the library can be found on the JTGame Homepage.

05.10.1998 3D Graphics Engine 12.02.1998
3DGE is a commercial 3D API for PCs from Twilight 3D. More information and screenshots can be found on the 3D Graphics Engine Homepage.

05.10.1998 Archee Scent 05.10.1998
Archee Scent is a 3D game engine for Windows 95 using Direct3D from Archee ( soltesz@hotmail.com ). More information, screenshots and a demo can be found on the Archee Scent Homepage .

10.09.1998 Alice 12.09.1996
Alice is a 3D Interactive Graphics Programming Environment for Windows 95 by members of Randy Pausch's Stage 3 Research Group at Carnegie Mellon University. More information and the Alice binaries on the Alice Homepage.

03.09.1998 SKOUT Engine 03.09.1998
The SKOUT engine is a commercial 3D engine for Windows from Soft Enterprises (mh@soft-enterprises.com). It will be available for licensing for third parties. More information, screenshots and a very early demo can be found at the SKOUT Engine Homepage.

21.08.1998 RenderIt 3D! 15.04.1998
RenderIt 3D! is Direct3D game programmers library from Indotek Software Productions. More information, screenshots and a demo can be found on the RenderIt 3D! Homepage .

05.08.1998 START Engine 05.08.1998
The START Engine is a (work in progress) Direct3D Engine from Mirko Mignini ( mirko@lert.it ). More information and screenshots can be found via START Engine Homepage .

22.07.1998 RealiMation 22.07.1998
RealiMation is a commercial real-time 3D scene management and rendering API, developed by Datapath Ltd. More information, screenshots and a browser plugin can be found on the RealiMation Homepage.

21.07.1998 X-Engine 21.07.1998
XE is a 3D engine for Windows 95 from Ales Mlakar aka JaZzBrE ( jazzbre@slo.net ). More information and a demo can be found on the X-Engine Homepage.

21.07.1998 4DBuilder 21.07.1998
4DBuilder is a shareware 3D modeller for Windows 95 from Erek van Grunderbeeck ( erik.vangrunderbeeck@village.uunet.be ). More information, screenshots and the executable can be found on the 4DBuilder Homepage .

06.05.1998 LithTech 03.11.1997
The LT (former DirectEngine) is a commercial game development tool for Windows 95 developed from Monolith Productions. More information, screenshots, a demo and licensing information can be found on the LithTech Homepage.

30.03.1998 Portal Engine 30.03.1998
PE is a 3D engine for Windows 95 from JaZzBrE ( jazzbre@slo.net ). More information and a demo can be found on the Homepage of JaZzBrE .

17.03.1998 Terra 17.03.1998
Terra is a commercial 3D terrain visualization engine for Windows 95 by Skyline Software Systems LTD. More information and screenshots can be found on the Terra Homepage

11.03.1998 Shark 3D Library 07.10.1997
The S3DL is a 3D library for Windows 95 by Schamel Software. For more information, screenshots and a demo to download see Schamel Software.

09.03.1998 Venom 09.03.1998
Venom is a 3D engine for Windows 95 from Alan Gordie ( 3dguy@mediaone.net ). More information, screenshots, a tutorial and a demo can be found on the Venom Homepage.

04.03.1998 NetImmerse 21.07.1997
NetImmerse is a commercial object oriented Game Engine for PCs from Numerical Design, Ltd. (NDL). NetImmerse is currently being used for upcoming games from Broderbund Red Orb Entertainment, FASA Interactive, Greystone and Media Station.
More information, screenshots and a demo can be found on the NetImmerse Homepage.

13.02.1998 UltraFish 3D Engine 13.02.1998
The UltraFish 3D Engine is a commercial 3D game engine for Windows 95/NT from UltraFish Incorporated. More information, screenshots and a demo can be found on the Ultrafish Homepage.

12.02.1998 Torch 12.02.1998
Torch is a commercial 3D engine for Windows 95/NT from Newfire. More information, screenshots and the browser plugin (for software developers only) can be found on the Newfire Homepage.

12.02.1998 Oden3D 12.02.1998
Oden3D is object-oriented C++ 3D game engine for Windows 95 / NT platforms from Novel Productions. Oden3D provides (when finished): For more information send an email to astaroth@mail.databasen.se.

03.11.1997 Direct3D Quake Viewer (Broken Link!) 03.11.1997
The D3DQV is a Direct3D engine for Windows 95 by Keith Harrison ( kh@netcomuk.co.uk ). More information, the source and binary can be found on the Direct3D Quake Viewer Homepage .

03.11.1997 Direct3D Samples 03.11.1997
The D3DS are sample programms using the Direct3D API for Windows 95 by Microsoft Corporation. More information, the source and binaries can be found on the DirectX Samples Homepage .

23.10.1997 3D Mountain Dew can screensaver (Link Problem!) 23.10.1997
The 3DMDCS is a 3D screensaver for Windows 95 using Direct3D / Direct X 5.0 from Jason Cwik ( jcwik@dept.agecon.umn.edu ) of Ice Brewed Software Company. More information, screenshots, binaries and the source code can be found on the Ice Brewed Software Company Homepage.

13.10.1997 Tekktonic Game Engine 13.10.1997
The TGE is a commercial Windows 95 engine by the Reakktor Media Group. This engine will be used to create the indoor part of the game Typherra which will be released early 1998. The Tekktonic Game Engine will be available for Sublicensing after Typherra has been finished.
More information and screenshots can be found on the Typherra Homepage.

08.07.1997 Player Project 08.07.1997
The Player Project is a C++ class wrapper to Direct 3D and OpenGL from Eric Victor Powers ( powerg@deltanet.com ). More information and the source can be found on the Player Project Homepage.

07.07.1997 GLView 07.07.1997
GLView is a fast 3D viewer and integrated VRML 2.0 browser and editor for PCs by MKC Software ( sales@mkcsoft.com ). More information and a demo version can be found on the GLView Homepage.

06.06.1997 3D Reality Rendering System 06.06.1997
3DRS is a 3D rendering library for PCs by TS Group Entertainment. More information and a demo can be found on the TS Group Entertainment Homepage.

05.06.1997 SimStudio 05.06.1997
SimStudio is a commercial 3D simulation environment by NDimension Simulations Pty Ltd. More information and screenshots can be found on the NDimension Homepage.

06.05.1997 World Toolkit 01.01.1995
WTK is a commercial, portable, cross-platform software development system for building high-performance, real-time, integrated 3D applications for scientific and commercial use from Sense 8 Corporation. More information on the Sense 8.

22.05.1996 OpenGVS 22.05.1996
OpenGVS is a high-level, applications programming interface (API) for professional, real-time, computer graphics software developers from Gemini Technology Corportation. More information on the Gemini Technology Homepage.


Non-realtime Engines


02.02.2000 World Foundry 02.02.2000
World Foundry is a 3D Game Develeopers Kit for Windows 95 / 98 / NT and Linux from Kevin T. Seghetti ( kts@worldfoundry.org ). More information, screenshots and the sources for the GDK can be found on the World Foundry Homepage.


Doom/Wolfenstein Engines


12.04.2000 Buzz 3D Browser 12.04.2000
The Buzz 3D Browser is a WWW browser that uses a 3D engine to show multiple websites simultaneously in a fully immersive 3D environment from Virtual Reality Marketing Ltd. More information, screenshots and the executable can be found on the Buzz 3D Browser Homepage.


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