3D Engines List
3D sound

This list contains 35 3d-sound engines.




Texture-mapping Engines


27.04.2000 Experience Engine 27.04.2000
The Experience Engine is a 3D engine for Direct X7 from The Whole Experience, Inc. More information, screenshots and a demo can be found on the Experience Engine Homepage.

12.04.2000 Genesis 3D 11.08.1998
G3D is a commercial 3D game SDK from Eclipse Entertainment. More information, screenshots, the SDK and some demos can be found on Genesis 3D Homepage.

12.04.2000 Fly3D 04.08.1998
Fly3D is a 3D engine for Windows by Fabio Policarpo ( fabio@paralelo.com.br ). More information, screenshots, the sdk and a demos can be found on the Fly3D Homepage .
The engine will be featured in the book 3D Computer Game Technology - Theory and Practice from Alan Watt and Fabio Policarpo (Addion Wesley).

10.04.2000 Oxygen3D 20.07.1999
Oxygen3D is a commercial 3D game engine from John van der Burg ( john@mysticgd.com ) of Mystic Game Development. More information and screenshots can be found on the Mystic Game Development Homepage

07.04.2000 gxRealityEngine 07.04.2000
The gxRealityEngine is a 3D engine for Windows 95/98 from Lightcube Technologies. More information, screenshots and a demo can be found on Lightcube Homepage.

11.02.2000 3D Rad 21.08.1998
3D Rad is a 3D game creator for Windows from Studio Bitplane. More information, screenshots, some demo games and a demo version of the 3D game creator can be found on the 3D Rad Homepage .

11.02.2000 Blaxxun Contact 3D 11.02.2000
Blaxxun Contact 3D is an OpenSource VRML 97 Viewer from Blaxxun Interactive. More information about the Blaxxun Contact 3D Viewer can be found on the Blaxxun Contact Developers Homepage, the source and documentation can be found on the Blaxxun Contact 3D Source Homepage.

08.02.2000 LightSpeed 3D 08.02.2000
LightSpeed3D (former Exodus) is a commercial 3D engine for Windows 95/98/2K from Rogueprogramm. More information can be found on the LightSpeed Homepage.

02.02.2000 Magic3D 08.07.1999
Magic3D is a 3D engine for Windows 95 from Stefan Letz ( Stefan.Letz@online.de ). More information, screenshots and a demo can be found on Magic3D Homepage

23.12.1999 Golk 23.12.1999
Golk is a 3D engine for Windows and Linux from Ingmar Stein ( Ingmar@digital-phenomenon.de ). More information and screenshots can be found on the Digitial Phenomenon Homepage

22.12.1999 Jet 3D 22.12.1999
Jet 3D is a commercial OpenSource 3D graphics engine from Eclipse Entertainment. More information, screenshots and the source can be found on the Jet 3D Homepage.

22.12.1999 Golgatha 17.11.1998
Golgatha is a 3D game engine from Crack dot Com. Crack dot Com left business and decided to release the source of their game that has been in development for more than 2 years. More information, screenshots and the complete sources (even game data, music and textures) can be found on the Golgatha Homepage .

22.12.1999 Gameforge 22.12.1999
Gameforge is a Glide 3D engine from Bernhard Kotzenberg, Petrus Viljoen, Carl de Jager ( info@gameforge.com ). More information and a demo can be found on the Gameforge Homepage.

29.10.1999 Exist 29.10.1999
Exist is a 3D Game Engine for Windows from Mike Fricker (mfricker@sprint.ca). More information and screenshots can be found on the Exist Homepage.

28.09.1999 Exodus Engine 08.09.1999
Exodus is a commercial 3D game engine for Windows 95/98 and Macintosh from Video Game Workshop ( insurrect2@aol.com ). For more information and licensing visit the Exodus Engine Homepage.

15.09.1999 A4-Engine 15.09.1999
The A4-engine is a commercial game engine for Windows 95 / DirectX, and part of the GameStudio 3D game authoring system from Conitec. Here's the features: More information, screenshots, tutorials, and demos can be found on the A4 Engine Homepage.

03.09.1999 Crystal Space 25.08.1997
Crystal Space is a 3D engine for Unix from Jorrit Tyberghein ( Jorrit.Tyberghein@uz.kuleuven.ac.be ). More information, screenshots, the source and a unix executable is available on the Crystal Space Homepage.

22.04.1999 E3d Engine 22.04.1999
The E3d Engine is a commercial 3d engine for Windows from Act 3d Interactive. More information and a demo can be found on the E3d Engine Homepage .

25.02.1999 Poly Engine 27.09.1996
The PE is a PC 3D Quake-like game engine from Alexey Goloshubin ( alexey@ii.uib.no). More information and the source is available via the Homepage of Alexey Goloshubin .

17.02.1999 Vital 17.02.1999
Vital is a 3D game engine for Windows from Lut Roman and Sergey Zabaryansky ( root@zssoft.carrier.kiev.ua ). More information, screenshots and a demo can be found on the Vital Homepage.

25.01.1999 Nightfall Engine 02.09.1997
The Nightfall Engine (former Altor Engine) is a 3D engine for Macintosh computers by Altor Systems Inc. The development environment is now shipping on CD-ROM with the game Nightfall. It includes: More information and screenshots can be found on the Altor Systems Homepage.

15.01.1999 Flatland Rover 15.01.1999
Flatland Rover is 3d engine with 3DML (3D Markup Language) support that works as WWW browser plugin (Netscape Navigator, MS Internet Explorer, AOL) from Flatland Online Inc. 3DML is a easy to write 3D description language that support building blocks and animations. Information, software, tutorials, screenshots, and more can be found at the Flatland Web Site.

12.01.1999 Java3D 12.01.1999
The Java 3DTM 1.1 API is a set of classes for writing three-dimensional graphics applications and 3D applets from Sun Microsystems. More information, the library and documentaion can be found on the Java 3D Homepage.

27.10.1998 Duality Engine 27.10.1998
The Duality Engine is a commercial 3D game engine for PCs and Macintosh from Double Aught, Inc. More information and screenshots can be found on the Duality Homepage .

27.10.1998 VisKit 27.10.1998
VisKit is a commercial real-time 3D scene graph rendering engine for Windows from Paradigm Entertainment. More information, screenshots and a demo can be found on the VisKit Homepage .

27.10.1998 JTGame 10.11.1997
JTGame is a C++ interactive 3D game framework based on top of Microsoft Windows, MFC, and DirectX from John Thompson ( john@gildea.net ). More information, screenshots, documentation, sample programs, tutorials and the source of the library can be found on the JTGame Homepage.

10.09.1998 Alice 12.09.1996
Alice is a 3D Interactive Graphics Programming Environment for Windows 95 by members of Randy Pausch's Stage 3 Research Group at Carnegie Mellon University. More information and the Alice binaries on the Alice Homepage.

07.08.1998 Direct3D 29.10.1996
D3D is part of Microsofts DirectX Programming API (DirectDraw, DirectSound, DirectPlay, Direct3D, DirectInput). You find lot more information, sample code and the DirectX 6 SDK (91 MB!) and enduser packages (4 MB) on the Microsoft DirectX Homepage.

04.03.1998 NetImmerse 21.07.1997
NetImmerse is a commercial object oriented Game Engine for PCs from Numerical Design, Ltd. (NDL). NetImmerse is currently being used for upcoming games from Broderbund Red Orb Entertainment, FASA Interactive, Greystone and Media Station.
More information, screenshots and a demo can be found on the NetImmerse Homepage.

01.12.1997 nGen 01.12.1997
The nGen Project is an exterior engine, suitable for space combat or flight simulators by John DiCamillo (milod@netcom.com). More information, tutorials (and some source code) about 3D texture mapping and MIP-mapping can be found via the Homepage of John DiCamillo.

03.11.1997 Direct3D Samples 03.11.1997
The D3DS are sample programms using the Direct3D API for Windows 95 by Microsoft Corporation. More information, the source and binaries can be found on the DirectX Samples Homepage .

13.10.1997 Tekktonic Game Engine 13.10.1997
The TGE is a commercial Windows 95 engine by the Reakktor Media Group. This engine will be used to create the indoor part of the game Typherra which will be released early 1998. The Tekktonic Game Engine will be available for Sublicensing after Typherra has been finished.
More information and screenshots can be found on the Typherra Homepage.

07.07.1997 GLView 07.07.1997
GLView is a fast 3D viewer and integrated VRML 2.0 browser and editor for PCs by MKC Software ( sales@mkcsoft.com ). More information and a demo version can be found on the GLView Homepage.

06.05.1997 World Toolkit 01.01.1995
WTK is a commercial, portable, cross-platform software development system for building high-performance, real-time, integrated 3D applications for scientific and commercial use from Sense 8 Corporation. More information on the Sense 8.

29.11.1996 UVision 22.05.1996
UVision is a commercial 3D engine from Utopia Technologies. More information on the Utopia Technologies Homepage.


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