3D Engines List
Collision detect.

This list contains 117 collision detection engines.




Texture-mapping Engines


23.06.2000 TechNature Library 22.09.1999
The TechNature(tm) Library is a commercial game engine for Windows 95/98 written by David Paull( david@tanzanite.to ). More information, screenshots and a demo can be found on the TechNature Homepage.

23.06.2000 Carsten's 3D Engine 23.02.2000
Ca3D is a 3D engine for DOS from Carsten Fuchs ( CarstenFuchs@t-online.de ). More information, screenshots and (NEW) a demo can be found on the Homepage of Carsten's 3D Engine.

12.05.2000 Miracle 3D 22.12.1999
Miracle 3D is a Windows 3D engine from Damir Sagidullin ( _spider@mail.ru ). The demo can be found on the Miracle 3D Homepage.

12.05.2000 Dark Basic Engine 12.05.2000
Dark Basic Engine is a 3D engine for Windows built into the Dark Basic programming language from Dark Basic Software. More information, screenshots, demos and a trial version of the programming language can be found on the Dark Basic Homepage.

25.04.2000 Beam Engine 02.02.2000
The Beam Engine is a 3D engine for Windows from Tobias Johansson ( tobias_johansson@mailcity.com ). More information, screenshots, a demo and the source can be found on the PolyGone Homepage

12.04.2000 Legus3D 23.03.1998
Legus3D (former LEGUS Virtual Reality System) is a commercial real-time rendering engine for PCs from Branimir Karadzic ( karadzic@eunet.yu ). More information, screenshots and demos can be found on the Legus 3D Homepage.

12.04.2000 Blitz Engine 05.10.1998
The Blitz Engine is a Windows rendering engine from Richard Turnbull ( rt71@hotmail.com ). More information, screenshots and a demo, SDK 1.2 and source can be found on the Blitz Engine Homepage .

12.04.2000 Fly3D 04.08.1998
Fly3D is a 3D engine for Windows by Fabio Policarpo ( fabio@paralelo.com.br ). More information, screenshots, the sdk and a demos can be found on the Fly3D Homepage .
The engine will be featured in the book 3D Computer Game Technology - Theory and Practice from Alan Watt and Fabio Policarpo (Addion Wesley).

10.04.2000 Oxygen3D 20.07.1999
Oxygen3D is a commercial 3D game engine from John van der Burg ( john@mysticgd.com ) of Mystic Game Development. More information and screenshots can be found on the Mystic Game Development Homepage

07.04.2000 Quake 3 Map Viewer 07.04.2000
The Q3MV is a 3D engine for DirectX 7 from Xavi Albors ( smiker@teleline.es ). More information, screenshots and the binary can be found on Smiker's Homepage.

04.04.2000 Basic3D 04.04.2000
Basic3D is a 3D engine for Windows from Matthieu Gazin ( Matthieu.Gazin@wanadoo.fr ). More information and a demo can be found via the (french) Homepage of Matthieu Gazin under projects/Basic3D SDK.

04.04.2000 X3D Engine 04.04.2000
The X3D engine is a commercial 3D engine from 4X Technologies. More information and some demo can be found on the 4X Technologies Homepage.

04.04.2000 Sparklight 05.08.1998
SL is a software rendering 3D engine for DOS and linux by Christian Fleischer (daydream@cs.tu-berlin.de) More information, screenshots and a demo can be found on the Sparklight Homepage .

04.04.2000 Jazz3D 03.09.1999
Jazz3D is a shareware 3D engine for Java from SyGem Software. More information, screenshots and on-line demos can be found on the SyGem Software Homepage

04.04.2000 Coockie's 3D Engine 20.01.1997
C3D is a 3D engine for Pentium PC by Erwin Coumans ( coockie@chello.nl ) aka 'Cookie'. The source can be found at http://members.xoom.com/gamedev/download/sources/demosrc.zip, the demo is found at http://members.xoom.com/gamedev/download/sources/demosrc.zip.

23.02.2000 Sonata 23.02.2000
Sonata is a 3D landscape rendering engine for Windows from Kien ( kien@post.com ). More information and a demo can be found on the Sonata Homepage.

11.02.2000 Blaxxun Contact 3D 11.02.2000
Blaxxun Contact 3D is an OpenSource VRML 97 Viewer from Blaxxun Interactive. More information about the Blaxxun Contact 3D Viewer can be found on the Blaxxun Contact Developers Homepage, the source and documentation can be found on the Blaxxun Contact 3D Source Homepage.

08.02.2000 Ram Raider 07.06.1999
Ram Raider is a 3D game engine from Head Tapper Software. More information and screenshots can be found on the Ram Raiders Homepage

02.02.2000 Grain Engine 02.02.2000
The Grain Engine is a 3D engine for Windows from Kurt Miller ( kurt@flipcode.com ). More information, screenshots and a demo can be found on The Grain Engine Homepage

02.02.2000 Magic3D 08.07.1999
Magic3D is a 3D engine for Windows 95 from Stefan Letz ( Stefan.Letz@online.de ). More information, screenshots and a demo can be found on Magic3D Homepage

23.12.1999 Quake 1 23.12.1999
ID Software's lead programmer John Carmack has released the full source code of Quake, including the WinQuake, GLQuake, QuakeWorld, and GLQuakeWorld versions. The source is available at the Q1 Source Download Homepage.

23.12.1999 Golk 23.12.1999
Golk is a 3D engine for Windows and Linux from Ingmar Stein ( Ingmar@digital-phenomenon.de ). More information and screenshots can be found on the Digitial Phenomenon Homepage

22.12.1999 Jet 3D 22.12.1999
Jet 3D is a commercial OpenSource 3D graphics engine from Eclipse Entertainment. More information, screenshots and the source can be found on the Jet 3D Homepage.

22.12.1999 Power Render 09.09.1996
PR is a high performance 32-bit rendering engine for PC's by Chris Egerter (egerter@egerter.com), the author of the WordUp Graphics Toolkit. More information and a demo on the Power Render Homepage.

22.12.1999 Poly Nova 03.09.1999
Poly Nova is a Windows 95/98 3D engine from Chris Raynor of Novasoft Consulting. More information, screenshots, executables and the source can be found on the Poly Nova Homepage

29.10.1999 Nectar Engine 11.11.1998
The Nectar Engine is a real-time commercial 3D engine for Windows 95 from Jerome Lanquetot ( jlanquetot@hoplandbros.com). More information, screenshots and a demo can be found on the Nectar Engine Homepage .

29.10.1999 Exist 29.10.1999
Exist is a 3D Game Engine for Windows from Mike Fricker (mfricker@sprint.ca). More information and screenshots can be found on the Exist Homepage.

18.10.1999 NBFB 13.10.1999
The NBFB Engine is a full 3D engine for DOS and Windows from Marcus Lynn ( Marcusl@CSL.COM ). More information and screenshots can be found on the Homepage of Marcus Lynn.

18.10.1999 Daredevil's 3D Engine 01.07.1999
Daredevil's 3D Engine is a 3D engine for Windows 95 from Daredevil ( hauswiesner@bhak-weiz.ac.at ). More information, screenshots, a demo can be found on the Daredevil's Homepage

08.10.1999 Xonnel 21.08.1998
Xonnel is a 3D engine for MSDOS and Windows from Vindicator ( vindicatorh@usa.net ). More information, screenshots, documentation and the source can be found on Xonnel Homepage.

08.10.1999 Bullet3D 08.10.1999
Bullet3D is a 3D library for Windows from BIll Bo ( ufbl0361@ms25.hinet.net ). More information, screenshots and a demo can be found on the Bullet 3D Homepage.

28.09.1999 Gizmo3D 28.09.1999
Gizmo3D is a high performance 3D scene graph and visualisation toolkit for Linux, Win32 and Irix from Anders Moden ( anders@linux3d.net ). More information, screenshots and the source can be found on the Gizmo3D Homepage.

17.09.1999 Arfnold 2 17.09.1999
Arfnold 2 is a 3D engine for Windows 95/98 by by Andrei Fortuna ( andreif@mail.dntis.ro ) aka 'Stormbringer'. More information, screenshots, a demo and the source can be found on Stormbringer's Homepage.

17.09.1999 SMF3D DeepEllum 3D Engine 17.09.1999
SMF3D DeepEllum 3D Engine is DOS 3D engine from Scott Geppert ( ScottGeppert@thePentagon.com ). More information, screenshots and a demo can be found on the SMF3D DeepEllum 3D Engine Homepages.

15.09.1999 A4-Engine 15.09.1999
The A4-engine is a commercial game engine for Windows 95 / DirectX, and part of the GameStudio 3D game authoring system from Conitec. Here's the features: More information, screenshots, tutorials, and demos can be found on the A4 Engine Homepage.

13.09.1999 R-Engine 13.09.1999
The R-engine is a 3D game engine for Windows 95/98 from Onil Jang ( jangunil@oigame.co.kr ). More information, screenshots, game AVI and etc.. can be found on the Oin-Enterprise Homepage.

13.09.1999 Zeta 22.11.1997
Zeta is a 3D engine for PCs from Adrian M Perez ( amperez+@andrew.cmu.edu ) . More information, screenshots and a demo can be found on the Zeta Homepage.

13.09.1999 3D Pong 08.07.1997
3D Pong is a 3D engine for PCs from Adrian Perez ( fumincuban@aol.com ) aka 'Fumincuban' The source can be found in the programming section of Fumincuban's Homepage. There are also some informations about the BSP / CSG / portal rendering engine Rayser and Rayser 2.

03.09.1999 Crystal Space 25.08.1997
Crystal Space is a 3D engine for Unix from Jorrit Tyberghein ( Jorrit.Tyberghein@uz.kuleuven.ac.be ). More information, screenshots, the source and a unix executable is available on the Crystal Space Homepage.

03.09.1999 Claw Engine 08.07.1999
The Claw Engine is a landscape 3D engine for Windows 95/98/2000/NT from Andreas Löffler ( gd_crazy@gmx.net ) of United Bytes. More information, screenshots and a demo can be found on the United Bytes Homepage

08.08.1999 Adamantium 08.08.1999
Adamantium is a commercial 3D engine for Windows 95 from Revenant. More information can be found via the Revenant Homepage

17.07.1999 Open Media Toolkit 17.07.1999
The OMT is an 3D engine and application framework for Mac, PowerPC, Windows 95/NT from Pacific Media WorX. More information and documentation can be found on the Pacific Media WorX Homepage.

27.05.1999 Architect III 15.07.1996
Architect III (former Geometry Box and even former Model 3DD) is a commercial Real-Time 3D development kit from Geometric Computing ( gb2@geometricom.com ). More information and screenshots can be found on the Geometry Computing Homepage.

12.05.1999 Gran3D 12.05.1999
Gran3D is a Windows 3D Engine by Kim Jeong Ju (haje01@netsgo.com) . It was designed to work seamlessly with 3D Studio Max and 3D acceleration card. More information, screenshots and demos can be found on the Gran3D Homepage

18.03.1999 GPF (Broken Link ???) 03.09.1998
GPF is a 3D engine for PCs from Matti Dahlbom ( mdahlbom@cc.hut.fi ). More information, a demo and the souce can be found on the GPF Homepage .

12.03.1999 Frog Engine 25.01.1999
The Frog Engine is a 3D engine for Windows from Thierry Tremblay ( kzinti@microtec.net ). More information, a screenshot, the engine and a demo can be found on the Frog Engine Homepage.

01.03.1999 3D Foundation Clases 19.12.1997
3DFC is a 3D portal rendering engine from Leandro Bernsmuller (lebe@geocities.com). More information, screenshots, the source and executables can be found on the 3D Foundation Classes Homepage.

25.02.1999 Poly Engine 27.09.1996
The PE is a PC 3D Quake-like game engine from Alexey Goloshubin ( alexey@ii.uib.no). More information and the source is available via the Homepage of Alexey Goloshubin .

09.02.1999 Venerium 09.02.1999
Venerium is a Windows'9x/NT 3D engine by Ivan Sheblucin > (ivan@elma.zgrad.ru). More information, screenshots and demo can be found on Venerium Homepage .

25.01.1999 Nightfall Engine 02.09.1997
The Nightfall Engine (former Altor Engine) is a 3D engine for Macintosh computers by Altor Systems Inc. The development environment is now shipping on CD-ROM with the game Nightfall. It includes: More information and screenshots can be found on the Altor Systems Homepage.

18.01.1999 Dream Engine 28.01.1998
DE is a 3D engine for DOS from Martin Valigursky ( valigursky@geocities.com ). More information, screenshots and a demo can be found via the Homepage of Martin Valigursky.

15.01.1999 V3X 23.07.1998
V3X is a commercial 3d game engine from Realtech VR Software. The engine is not available for licensing. More information, screenshots and a demo can be found via the Realtech VR World Web Site. (Click V3X in the bottom frame)
A new demo will be also available showing all the possibility of the engine. A licensable version will be also available.

13.01.1999 VR-AGE 13.01.1999
VR-AGE is a commercial 3D rendering and sprite engine for Windows / DirectX from Webfoot Technologies. More information, demos and screenshots can be found via the Webfoot Technologies Homepage .

13.01.1999 3D-Wage 13.01.1999
3D-Wage is a commercial 3D rendering and sprite engine for Windows / DirectX from Webfoot Technologies. More information, demos and screenshots can be found via the Webfoot Technologies Homepage .

12.01.1999 Java3D 12.01.1999
The Java 3DTM 1.1 API is a set of classes for writing three-dimensional graphics applications and 3D applets from Sun Microsystems. More information, the library and documentaion can be found on the Java 3D Homepage.

18.12.1998 VD/Eclipse 02.09.1997
VD/Eclipse is a commercial Windows 3D graphics engine from Vulpine Design. More information, screenshots and a demo can be found on the Vulpine Design Homepage.

11.11.1998 Kick Engine 11.11.1998
The Kick Engine is a commercial real-time 3D engine for Windows 95 from Kick Engine. More information, screenshots and a demo can be found on the Kick Engine Homepage .

09.11.1998 Descent I 28.01.1998
Parallax Software Corp. released the original source code to Descent 1.5. More information and the source can be found on the Descent 1 Source Code Homepage .

27.10.1998 VisKit 27.10.1998
VisKit is a commercial real-time 3D scene graph rendering engine for Windows from Paradigm Entertainment. More information, screenshots and a demo can be found on the VisKit Homepage .

27.10.1998 JTGame 10.11.1997
JTGame is a C++ interactive 3D game framework based on top of Microsoft Windows, MFC, and DirectX from John Thompson ( john@gildea.net ). More information, screenshots, documentation, sample programs, tutorials and the source of the library can be found on the JTGame Homepage.

23.10.1998 PCT 18.02.1997
PCT is a 'Perspective Texture Mapping' engine for PCs by Helge Förster ( hfoe0127@rz.uni-hildesheim.de ). It is the successor of Textmap. A demo and more information can be found on the PCT Homepage.

17.09.1998 Gulliver 17.09.1998
Gulliver is a 3D game engine for SGI from Serge Grandjean ( serge@trix.be ). More information and screenshots can be found on the Gulliver Homepage.

08.09.1998 Obsidian 08.09.1998
Obsidian is an open source 3D engine for Linux and OpenGL from Duncan Robertson ( duncan@zog.net.au ) , Jon Holdsworth ( jon@central.warehouse.net ) and David Karla ( dak@zog.net.au ). More information, screenshots, binaries and the souce can be found on the Obsidian Homepage .

04.09.1998 GLWOF 04.09.1998
GLWOF (OpenGL World Of Fantasy) is the new version of the WOF Quake viewer by Frank Willemsen (frankw@xs4all.nl) and Corin Langosch ( corinl@metronet.de ). More information and a demo can be found on the GLWOF Homepage.

03.09.1998 SKOUT Engine 03.09.1998
The SKOUT engine is a commercial 3D engine for Windows from Soft Enterprises (mh@soft-enterprises.com). It will be available for licensing for third parties. More information, screenshots and a very early demo can be found at the SKOUT Engine Homepage.

21.08.1998 RenderIt 3D! 15.04.1998
RenderIt 3D! is Direct3D game programmers library from Indotek Software Productions. More information, screenshots and a demo can be found on the RenderIt 3D! Homepage .

22.07.1998 RealiMation 22.07.1998
RealiMation is a commercial real-time 3D scene management and rendering API, developed by Datapath Ltd. More information, screenshots and a browser plugin can be found on the RealiMation Homepage.

21.07.1998 X-Engine 21.07.1998
XE is a 3D engine for Windows 95 from Ales Mlakar aka JaZzBrE ( jazzbre@slo.net ). More information and a demo can be found on the X-Engine Homepage.

08.06.1998 PortalRend 15.12.1997
PR is a windows 95 portal rendering engine from Alex Clarke (ma5adc@bath.ac.uk ). More information and a demo can be found on the PortalRend Homepage.

08.06.1998 HAWK 12.03.1998
The HAWK game engine is a Windows 95/NT 4.0 library from Hawk Software. More information, screenshots and a demo can be found on the HAWK Homepage.

08.06.1998 Yager 14.01.1998
Yager is a 3D game engine for Direct3D from Roman Golka, Uwe Beneke, Timo Ullmann ( ullmann@informatik.hu-berlin.de ), Joerg Wagner, Philipp Schellbach, Thilo Böhm and Volker Strübing. More information and screenshots can be found via the Yager Homepage .

08.06.1998 Vindictive 27.03.1998
Vindictive is a 3D engine for PCs from Scorpion_x ( Vindicatorh@usa.net ). More information, screenshots and a demo can be found on the Vindictive Homepage.

08.06.1998 3D Game Machine 01.01.1995
3DGM is a professional 3D game development framework for Windows 95/NT and MacOS from Virtually Unlimited Corporation that aims to reduce time-to-market. Demos and more information can be found on the Virtually Unlimited Homepage .

06.05.1998 Tremor 06.05.1998
Tremor is a 3D game engine for Linux from Rich Drewes ( tremor@interstice.com ). More information, screenshots and a demo can be found on the Tremor Homepage.

05.05.1998 Virtuosys II 05.05.1998
Virtuosys II is a 3D engine for DOS from Somogyi Balázs ( sb_remal@arrabonet.gyor.hu ). More information, screenshots and demos can be found on the Virtuosys II Homepage.

05.05.1998 Arfnold 05.05.1998
Arfnold is a 3D engine for PCs by Andrei Fortuna ( andreif@mail.dntis.ro ) aka 'Stormbringer'. More information, a demo and the source can be found on Stormbringer's Homepage.

30.03.1998 Portal Engine 30.03.1998
PE is a 3D engine for Windows 95 from JaZzBrE ( jazzbre@slo.net ). More information and a demo can be found on the Homepage of JaZzBrE .

12.03.1998 Flyby 14.10.1997
Flyby is a complete 3D game engine by Jean-Francois Nadeau (jfxstudios@ixmedia.com ) , Félix Lapointe (lapointg@total.net ) and Mathieu Routhier (mrouthier@cyberdude.com). More information, screenshots, binaries, 3D models and source code can be found on the Flyby Homepage.

11.03.1998 Shark 3D Library 07.10.1997
The S3DL is a 3D library for Windows 95 by Schamel Software. For more information, screenshots and a demo to download see Schamel Software.

09.03.1998 Venom 09.03.1998
Venom is a 3D engine for Windows 95 from Alan Gordie ( 3dguy@mediaone.net ). More information, screenshots, a tutorial and a demo can be found on the Venom Homepage.

04.03.1998 NetImmerse 21.07.1997
NetImmerse is a commercial object oriented Game Engine for PCs from Numerical Design, Ltd. (NDL). NetImmerse is currently being used for upcoming games from Broderbund Red Orb Entertainment, FASA Interactive, Greystone and Media Station.
More information, screenshots and a demo can be found on the NetImmerse Homepage.

04.03.1998 Planet Of War 10.11.1997
POW is a 3D flight simulator for DOS from Max Bennedich ( max-b@algonet.se ), Sven Dupuits ( sven.debikkel@wxs.nl ) and Kent Kune ( the_kent@dds.nl ) who together form MSK entertainment. POW is based on the Virtual Reality Engine of Max Bennedich. More information, screenshots and a demo can be found on the MSK Entertainment Homepage.

13.02.1998 Cutting-Edge 3D Game Programming with C++ 13.02.1998
CE3DGP is a book (ISBN: 1-883577-70-5) from John De Goes that contains a 3D engine for DOS and Windows 95. More information and reviews are availabe at the CE3DGP Page of the Amazon Bookstore.
The book is currently not available.

12.02.1998 Torch 12.02.1998
Torch is a commercial 3D engine for Windows 95/NT from Newfire. More information, screenshots and the browser plugin (for software developers only) can be found on the Newfire Homepage.

30.01.1998 P3D 30.01.1998
P3D is a quake like 3D engine for DOS by Pin Fei Sun ( pfsun@undergrad.math.uwaterloo.ca ). More information, the source and other 3D demos can be found on the BSP3D Homepage.

08.12.1997 HyperRender 08.12.1997
HyperRender is a 3D engine for PCs by Gibby Koldenhof ( flux@iaehv.nl ) aka 'flux'. More information and screenshots can be found on the HyperRender Homepage.

22.11.1997 CLIFF 03.11.1997
CLIFF is a PC 3D engine by Komodakis Nikos (komod@csd.uch.gr). More information, screenshots, binaries and the source can be found on the CLIFF Homepage.

14.11.1997 Sofie 14.11.1997
Sofie is a 3D game engine for X11 from Stephan Schiessling ( Stephan.Schiessling@mathematik.uni-regensburg.de ) . More information, screenshots, documenation, binary and the source can be found on the Sofie Homepage.

11.11.1997 3Dplayer 11.11.1997
3Dplayer is a 3d polygon engine from Andrey Romanov ( aleksey@nica.ru ). The demo can be found on ftp.nica.ru.

10.11.1997 Frag Isaland 10.11.1997
Frag Isaland is a pure Java 3D polygon engine from Niclas Thisell (niclas@thermometric.se) and Andreas Suurkuusk (andreas@thermometric.se) of the 'Carebears'. More information and the applet can be found on the Frag Island Homepage.

03.11.1997 I-POD 03.11.1997
I-POD is a 3d portal engine by Aatu Koskensilta (squirt@seaga.org ) aka 'sqrt(-1)'. More information and a demo can be found on the Homepage of Sqrt(-1).

22.10.1997 EGLE 15.08.1997
EGLE ( Enhanced OpenGl Engine ) is a 3D game engine by Phil Frisbie ( pfrisbie@geocities.com ). More information, screenshots and the source and binary can be found on the EGLE Homepage.

13.10.1997 Tekktonic Game Engine 13.10.1997
The TGE is a commercial Windows 95 engine by the Reakktor Media Group. This engine will be used to create the indoor part of the game Typherra which will be released early 1998. The Tekktonic Game Engine will be available for Sublicensing after Typherra has been finished.
More information and screenshots can be found on the Typherra Homepage.

29.09.1997 Christian´s 3D-Engine 07.02.1997
C3D is a 3D engine for PCs by Christian Fleischer (daydream@cs.tu-berlin.de) More information and a demo can be found on Christian´s 3D-Engine Homepage .

22.09.1997 3D 07.07.1997
3D is a PC 3D engine from Nick Chirkov ( chir@si.moris.rosmail.com ). More information, screenshots and demos can be found on Nick CHirkov's Homepage.

08.07.1997 Player Project 08.07.1997
The Player Project is a C++ class wrapper to Direct 3D and OpenGL from Eric Victor Powers ( powerg@deltanet.com ). More information and the source can be found on the Player Project Homepage.

07.07.1997 GLView 07.07.1997
GLView is a fast 3D viewer and integrated VRML 2.0 browser and editor for PCs by MKC Software ( sales@mkcsoft.com ). More information and a demo version can be found on the GLView Homepage.

16.06.1997 Engine Zero 16.06.1997
EZ is a commercial 3D engine for PCs from Engine Studio. More information and a demo can be found on the Engine Zero Homepage.

09.06.1997 J3D SpaceCrafter 09.06.1997
J3D SpaceCrafter is a high level 3D Graphics and Virtual Reality API for Java from InWorld VR, Inc. More information and screenshots can be found on the J3D SpaceCrafter Homepage .


06.06.1997 World Of Fantasy 30.12.1996
WOF is a Quake viewer for PCs by Frank Willemsen (frankw@xs4all.nl) and Corin Langosch ( corinl@metronet.de ). More information, a demo and screenshots can be found on the WOF Homepage, the source of an older version is available on the old World Of Fantasy Homepage.

05.06.1997 SimStudio 05.06.1997
SimStudio is a commercial 3D simulation environment by NDimension Simulations Pty Ltd. More information and screenshots can be found on the NDimension Homepage.

14.05.1997 Fire & Forget 3D (Link Problems) 14.05.1997
The FF3D is a 3D game engine for the PowerMac from Alex Clarke ( ma5adc@bath.ac.uk ). More information, screenshots, a demo and source code to the span-buffer renderer can be found on the Fire & Forget 3D Homepage.

30.04.1997 MindRender 26.02.1996
BR is a high performance programmer's API for PCs from Themekit Ltd. More information and a demo is available on the ThemeKit Homepage.

15.04.1997 TAG 01.10.1996
The TAG (TBA Advanced Graphics engine) is a commercial 3D engine for the Acorn Archimedes from TBA software (tba@tbalond.demon.co.uk). More information can be found on the TBA Software Index Homepage. There was also a news from TBA Software in rec.games.programmer that contained a perspective texture mapping scanliner using the TAG library.

21.03.1997 3dGen (Link Problem!) 16.11.1995
3DGen is a 3D Games Engine by Michael L. Lewis ( mlewis@ny.ubs.com). More information and screenshots can be found on the Homepage of Michael L. Lewis. For a demo, contact the autor via email.

17.03.1997 ZEUS (Link Problems!) 11.11.1996
ZEUS is a PC 3D commercial game engine by BRAINSTORM ( brainstorm@ndirect.co.uk). More information and a demo can be found on the BRAINSTORM - ZEUS Homepage.

29.11.1996 UVision 22.05.1996
UVision is a commercial 3D engine from Utopia Technologies. More information on the Utopia Technologies Homepage.

05.11.1996 Reality Lab 01.01.1995
RL is a commercial 3D library by Microsoft RenderMorphics. The version 2.0 has the following features: Contact: Servan@Render.com (Servan Keondjian) or morph@microsoft.com.
The old RealityLab Homepage is currently not available - i already did a search on AltaVista and at MicroSoft to find a new homepage - there are recent microsoft products that use the RealityLab engine, but no reference to the engine itself.
There is a free Windows 3.1/95/NT VRML viewer from InterVista Software Inc, using the RealityLab libraries available at the WorldView Homepage.
Information about WIRL (another Windows 3.1/95/NT VRML viewer that combines the VR capabilties of the VREAM package with the Reality Lab rendering engine) is available via the VREAM Homepage.

20.08.1996 PSpace 20.08.1996
Possibility Space is a complete development system for real-time 3D rendering by Non-Linear Arts (webmaster@nlarts.com). More information and demos is available on the Non-Linear Arts Homepage.

19.07.1996 Deskent 25.03.1996
Deskent is a Descent clone from Oskari Tammelin (phantom@solutions.fi) aka 'Phantom' of COMPLEX. More information, screenshots and a demo on the Deskent Homepage .

22.05.1996 OpenGVS 22.05.1996
OpenGVS is a high-level, applications programming interface (API) for professional, real-time, computer graphics software developers from Gemini Technology Corportation. More information on the Gemini Technology Homepage.

22.05.1996 BRender 01.01.1995
BRender (Blazing Render) is a complete system with an applications interface, graphics libraries and device drivers by Argonaut Software. Contact: Argonaut Software (paul@argonaut.com, rich@argonaut.com)
Information about BRender as taken from news and emails.
Move information and demos on the Brender Homepage .


Non-realtime Engines


04.04.2000 Death Track 04.04.2000
Death Track is a 3D racing engine for DOS from Surgutsky Sergey ( crazy_ser@mail.ru ). More information and the demo can be found via the Homepage of Surgutsky Sergey.

02.02.2000 World Foundry 02.02.2000
World Foundry is a 3D Game Develeopers Kit for Windows 95 / 98 / NT and Linux from Kevin T. Seghetti ( kts@worldfoundry.org ). More information, screenshots and the sources for the GDK can be found on the World Foundry Homepage.

08.09.1999 Craft 3D 08.09.1999
Craft 3D is a 3D game engine for Windows 95 / NT from Tony Hart ( TonyHart@griffydam.freeserve.co.uk ). More information, screenshots and a demo can be found on the Craft 3D Homepage.


Gouraud-shading Engines


06.11.1995 VeriScope 06.11.1995
VS is a commerical 3D viewing system for 386 PCs from Pearson Interface (Vscope@pearsoni.demon.co.uk). For more information and a demo see the VeriScope Homepage.


Flat-shading Engines


20.07.1999 3D Game Engine 20.07.1999
3DGE is a portal rendering engine for windows. It was a 3rd years university project of Paul Constant ( paul.constant@bigfoot.com ). More information and screenshots can be found on the 3D Game Engine Project Homepage.


All the 3D Engine.de pages are © by Cristian Yaming