3D Engines List
Texture-mapping

This list contains 400 texture-mapping engines.



23.06.2000 TechNature Library 22.09.1999
The TechNature(tm) Library is a commercial game engine for Windows 95/98 written by David Paull( david@tanzanite.to ). More information, screenshots and a demo can be found on the TechNature Homepage.

23.06.2000 JunkRender 28.01.1998
JR is a 3D engine for Win32, Java and DOS from tAAt (tAAt@mail.com). More information and demos can be found on the JunkRender Homepage .

23.06.2000 Carsten's 3D Engine 23.02.2000
Ca3D is a 3D engine for DOS from Carsten Fuchs ( CarstenFuchs@t-online.de ). More information, screenshots and (NEW) a demo can be found on the Homepage of Carsten's 3D Engine.

12.05.2000 Miracle 3D 22.12.1999
Miracle 3D is a Windows 3D engine from Damir Sagidullin ( _spider@mail.ru ). The demo can be found on the Miracle 3D Homepage.

12.05.2000 pixelbase 02.02.2000
pixelbase is a commercial 3D engine for Windows from Engin Cilasun ( engin@pixelbase.net ) and Attila Uygun ( ati@pixelbase.net ). More information and screenshots can be found on the Pixelbase Homepage

12.05.2000 Dark Basic Engine 12.05.2000
Dark Basic Engine is a 3D engine for Windows built into the Dark Basic programming language from Dark Basic Software. More information, screenshots, demos and a trial version of the programming language can be found on the Dark Basic Homepage.

12.05.2000 Xeios 12.05.2000
Xeios is a commercial 3D engine for Windows and Playstation 2 from AiCube Co. More information can be found on the AiCube Homepage.

12.05.2000 Eraser 12.05.2000
Eraser is a fast DOS 3D engine from Lassi Kumpula ( musamies.rave@iobox.com ). More information and screenshots can be found on the Eraser Homepage.

27.04.2000 Titan Engine 27.04.2000
The Titan Engine is a 3D engine for Windows from Ignacio Castaño Aguado, José Luis Fernández Rueda, Gabriel Rodríguez Alberich and Julio César Espada Rodrígue ( titan@talika.fie.us.es ). More information, screenshots, a demo and the source for an older version (called Nemesis) can be found on the Titan Project Homepage.

27.04.2000 Experience Engine 27.04.2000
The Experience Engine is a 3D engine for Direct X7 from The Whole Experience, Inc. More information, screenshots and a demo can be found on the Experience Engine Homepage.

27.04.2000 ENG32 26.01.1999
ENG32 is a Windows 3D engine from Harald Nowak ( ishn@infrasoft.co.at ). More information, screenshots and a demo can be found on Harald Nowak's Homepage.

27.04.2000 Orion3D 27.04.2000
Orion3D is a 3D engine for Windows 95/98 from Gabriel Peyré ( nikopol0@club-internet.fr ). More information, the OrionViewer and source to the Orion3D engine can be found on the french Orion3D Homepage.

25.04.2000 Panard Vision 04.04.1997
PV is a free portable Realtime 3D engine allowing for high speed, with no quality loss, rendering on Windows2000/Win32/Dos/Linux platforms by Olivier Brunet (pvision@planet-d.net). It supports both hardware and software rendering. More information and the Panard Vision SDK (including 3DS file/animation viewer, Quake I viewer and everything needed to use this engine in your own programs. ) can be found on the Panard Vision Homepage.

25.04.2000 Beam Engine 02.02.2000
The Beam Engine is a 3D engine for Windows from Tobias Johansson ( tobias_johansson@mailcity.com ). More information, screenshots, a demo and the source can be found on the PolyGone Homepage

25.04.2000 Hurricane 25.04.2000
Hurricane is a 3D engine for Windows 98 from marc Salmurri ( marc.salmurri@upcnet.es ). More information, screenshots and the demo can be found on the Hurricane Homepage.

12.04.2000 Legus3D 23.03.1998
Legus3D (former LEGUS Virtual Reality System) is a commercial real-time rendering engine for PCs from Branimir Karadzic ( karadzic@eunet.yu ). More information, screenshots and demos can be found on the Legus 3D Homepage.

12.04.2000 Genesis 3D 11.08.1998
G3D is a commercial 3D game SDK from Eclipse Entertainment. More information, screenshots, the SDK and some demos can be found on Genesis 3D Homepage.

12.04.2000 Blitz Engine 05.10.1998
The Blitz Engine is a Windows rendering engine from Richard Turnbull ( rt71@hotmail.com ). More information, screenshots and a demo, SDK 1.2 and source can be found on the Blitz Engine Homepage .

12.04.2000 Fly3D 04.08.1998
Fly3D is a 3D engine for Windows by Fabio Policarpo ( fabio@paralelo.com.br ). More information, screenshots, the sdk and a demos can be found on the Fly3D Homepage .
The engine will be featured in the book 3D Computer Game Technology - Theory and Practice from Alan Watt and Fabio Policarpo (Addion Wesley).

12.04.2000 !3D Morfit 3D Engine SDK 15.01.1999
The !3D Morfit 3D Engine SDK is a free SDK for Windows 95 from Morfit Ltd that allows to build 3D games and applications. More information, screenshots, demos and the SDK can be found on the Morfit Homepage.

10.04.2000 JVector 20.05.1999
JVector is a realtime 3D engine written in Java from Jacob Jensen ( jacob@cabocomm.dk) aka 'kvark/prone' . More information, screenshots and the applets can be found on the JVector Homepage .

10.04.2000 Oxygen3D 20.07.1999
Oxygen3D is a commercial 3D game engine from John van der Burg ( john@mysticgd.com ) of Mystic Game Development. More information and screenshots can be found on the Mystic Game Development Homepage

10.04.2000 LOD 10.04.2000
The LOD engine is landscape 3D for Windows using OpenGL from Nicholas Anderson ( n.anderson@eidosnet.co.uk ). More information, screenshots, the binary and source can be found on the LOD Homepage.

07.04.2000 Quake 3 Map Viewer 07.04.2000
The Q3MV is a 3D engine for DirectX 7 from Xavi Albors ( smiker@teleline.es ). More information, screenshots and the binary can be found on Smiker's Homepage.

07.04.2000 gxRealityEngine 07.04.2000
The gxRealityEngine is a 3D engine for Windows 95/98 from Lightcube Technologies. More information, screenshots and a demo can be found on Lightcube Homepage.

07.04.2000 TwoQ2viewer 07.04.2000
The TwoQ2viewer is a Quake2 level viewer for Windows from Emmanuel Rivoire ( manutoo@imaginet.fr ). More information, screenshots and the demo can be found on TwoQ2viewer Homepage.

07.04.2000 Aised 07.04.2000
The Aised is a landscape rendering engine for Windows from Emmanuel Rivoire ( manutoo@imaginet.fr ). More information, screenshots and the demo can be found on Aised Homepage.

04.04.2000 Basic3D 04.04.2000
Basic3D is a 3D engine for Windows from Matthieu Gazin ( Matthieu.Gazin@wanadoo.fr ). More information and a demo can be found via the (french) Homepage of Matthieu Gazin under projects/Basic3D SDK.

04.04.2000 X3D Engine 04.04.2000
The X3D engine is a commercial 3D engine from 4X Technologies. More information and some demo can be found on the 4X Technologies Homepage.

04.04.2000 JavaGL 04.04.2000
JavaGL is a pure Java implementation of a subset of OpenGL from Robin Bing-Yu Chen ( robin@nis-lab.is.s.u-tokyo.ac.jp ). More information, the library and documentaion can be found on the JavaGL Homepage.

04.04.2000 Sparklight 05.08.1998
SL is a software rendering 3D engine for DOS and linux by Christian Fleischer (daydream@cs.tu-berlin.de) More information, screenshots and a demo can be found on the Sparklight Homepage .

04.04.2000 !B 05.08.1998
!B is an isosurface based 3D engine from Florin Soreanu (florin@ica.net). More information, screenshots, and a demo can be found on the !B Homepage .

04.04.2000 Jazz3D 03.09.1999
Jazz3D is a shareware 3D engine for Java from SyGem Software. More information, screenshots and on-line demos can be found on the SyGem Software Homepage

04.04.2000 IS Engine 04.04.2000
The IS engine is a small 3D engine for Windows using OpenGL from Matthew Fairfax ( mfairfa@clemson.edu ). More information, binary and the source can be found on the IS Engine Homepage.

04.04.2000 Coockie's 3D Engine 20.01.1997
C3D is a 3D engine for Pentium PC by Erwin Coumans ( coockie@chello.nl ) aka 'Cookie'. The source can be found at http://members.xoom.com/gamedev/download/sources/demosrc.zip, the demo is found at http://members.xoom.com/gamedev/download/sources/demosrc.zip.

25.02.2000 TextEngine 25.02.2000
The TextEngine_ is a commercial rendering engine for Direct3D written by David Paull ( david@tanzanite.to ). More information, screenshots and a demo can be found on the Tanzanite Homepage.

25.02.2000 Digital Dawn Graphics Toolkit 25.02.2000
The DDG toolkit is a OpenSource library of C++ classes to build real time 3D graphics applications from Alex Pfaffe ( ddg@oz.net). More information, screenshots and the source can be found on the Digital Dawn Graphics Toolkit Homepage.

23.02.2000 Plush 16.12.1996
Plush is a portable high-performance realtime 3D rendering library by Justin Frankel (frankel@eng.utah.edu) of Nullsoft. More information and some demos and the libraries can be found on the Plush Homepage.

23.02.2000 Sonata 23.02.2000
Sonata is a 3D landscape rendering engine for Windows from Kien ( kien@post.com ). More information and a demo can be found on the Sonata Homepage.

23.02.2000 Coin 23.02.2000
Coin is a portable open source C++ class library / toolkit based on the Open Inventor API from Systems In Motion. More information, screenshots and the source (CVS snapshot) can be found via the Systems In Motion Homepage.

11.02.2000 3D Rad 21.08.1998
3D Rad is a 3D game creator for Windows from Studio Bitplane. More information, screenshots, some demo games and a demo version of the 3D game creator can be found on the 3D Rad Homepage .

11.02.2000 Blaxxun Contact 3D 11.02.2000
Blaxxun Contact 3D is an OpenSource VRML 97 Viewer from Blaxxun Interactive. More information about the Blaxxun Contact 3D Viewer can be found on the Blaxxun Contact Developers Homepage, the source and documentation can be found on the Blaxxun Contact 3D Source Homepage.

09.02.2000 Tumladen 09.02.2000
Tumladen is a script based 3D engine for Windows from Alex Busygin ( abdevelop@hotmail.com ). More information and a demo can be found on the Tumladen Homepage.

08.02.2000 QLeVe 08.02.2000
QLeVe is a Quake II level viewer for Windows from Claudiu Marinescu ( cobra_studios@yahoo.com ). More information, screenshots and a demo can be found via the Cobra Studios Homepage

08.02.2000 Ram Raider 07.06.1999
Ram Raider is a 3D game engine from Head Tapper Software. More information and screenshots can be found on the Ram Raiders Homepage

08.02.2000 RR3DChat 09.11.1999
RR3DChat is a polygonal Java 3D engine from Ralf Rosenkranz ( voltax@prima.de ). More information (in german) and the applet can be found on the RR3DChat Homepage. You can navigate in the maze by clicking on the yellow buttons.

08.02.2000 LightSpeed 3D 08.02.2000
LightSpeed3D (former Exodus) is a commercial 3D engine for Windows 95/98/2K from Rogueprogramm. More information can be found on the LightSpeed Homepage.

04.02.2000 Ogopogo 04.02.2000
Ogopogo is a 3D engine for DOS from Christian Lange ( clange@nybro.dk ). More information, the executable and source can be found on the Ogopogo Homepage.

04.02.2000 GEL 04.02.2000
GEL is an open source virtual reality system from UR Studios, 7F Research, Qube, Headlamp, ParallelGraphics, Mutation Labs and other contributors. More information, screenshots and the source can be found on the GEL Community Homepage.

04.02.2000 Image Based Rendering 04.02.2000
Sergey Parilov ( parilov@orel.ru ) has developed a Windows and Linux IBR system. Image Based Rendering is a new technique that is capable of producing novel views of 3d scenes if it is given some existing images of it without explicit intermediate representation as a 3d geometry model. More information, screenshots and an interactive IBR demo can be found on the Image Based Rendering Homepage.

03.02.2000 jPCT 03.02.2000
jPCT is a Java 3D engine from Helge Förster ( fr@activezone.org ). More information and the applet can be found on the Homepage of Helge Förster.

03.02.2000 Morpheus 03.02.2000
Morpheus is a 3D engine for DOS from Alexander Berl ( alex@funtasticarts.de ). The demo can be found on the Funtastic Arts Homepage under Downloads as realEngine.

02.02.2000 Radiance 22.12.1999
Radiance is a (work in progress) rendering engine for Windows from Kyle Kestell ( kkestell@uswest.net ). More information, screenshots and the source can be found on the Radiance Homepage.

02.02.2000 E-mersion 02.02.2000
E-mersion is technology project from Willem H. de Boer ( whdeboer@iname.com ). It's a collection of separate modules which can be linked together to make many different 3D engines. More information and screenshots can be found on the E-mersion Homepage

02.02.2000 Grain Engine 02.02.2000
The Grain Engine is a 3D engine for Windows from Kurt Miller ( kurt@flipcode.com ). More information, screenshots and a demo can be found on The Grain Engine Homepage

02.02.2000 OpenGL 06.09.1995
OpenGL® is a software interface for applications to generate interactive 2D and 3D computer graphics. OpenGL is designed to be independent of operating system, window system, and hardware operations, and it is supported by many vendors. OpenGL is available on PCs, Macintosh and workstations.
OpenGL provides a wide range of graphics functions: from rendering a simple geometric point, line, or filled polygon, to texture mapping NURBS curved surfaces.
The OpenGL functions described are provided on every OpenGL implementation to make applications written with OpenGL easily portable between platforms. All licensed OpenGL implementations are required to pass the Conformance Tests, and come from a single specification and language binding document.
More information and the source of the sample implementation can be found on the OpenGL Sample Implementation Homepage.

02.02.2000 Apprentice 11.12.1996
Apprentice is an Inventor emulation library that reads and displays .iv files from Eric Victor Powers (powerg@deltanet.com). More information and the license agreement can be found on the Apprentice Homepage.

02.02.2000 Magic3D 08.07.1999
Magic3D is a 3D engine for Windows 95 from Stefan Letz ( Stefan.Letz@online.de ). More information, screenshots and a demo can be found on Magic3D Homepage

02.02.2000 Olino3D 02.02.2000
Olino3D is a 3D engine for DOS from Bruno Mace ( maceb@caramail.com ). More information, screenshots and the source can be found on the (french) Homepage of Bruno.

02.02.2000 Caladan 02.02.2000
Caladan is an OpenGL landscape engine for Windows by Nicholas Anderson ( ceenda@cee.hw.ac.uk ). More information, screenshots and a demo can be found via the Homepage of Nicholas Anderson.

23.12.1999 Purgatory 23.12.1999
Purgatory is a 3d pc engine for Windows by Marco Corbetta (ivy_mantled@yahoo.com , marcoc@prograph.it) More information,screenshots and a demo can be found at the Purgatory Homepage.

23.12.1999 Quake 1 23.12.1999
ID Software's lead programmer John Carmack has released the full source code of Quake, including the WinQuake, GLQuake, QuakeWorld, and GLQuakeWorld versions. The source is available at the Q1 Source Download Homepage.

23.12.1999 Golk 23.12.1999
Golk is a 3D engine for Windows and Linux from Ingmar Stein ( Ingmar@digital-phenomenon.de ). More information and screenshots can be found on the Digitial Phenomenon Homepage

22.12.1999 Jet 3D 22.12.1999
Jet 3D is a commercial OpenSource 3D graphics engine from Eclipse Entertainment. More information, screenshots and the source can be found on the Jet 3D Homepage.

22.12.1999 Twister 28.09.1999
Twister is a "Quake-style" 3D engine for Windows by Stefano Lanza ( steflanz@tin.it ). More information, screenshots, demo and source can be found on the Twister Homepage.

22.12.1999 zViewer 09.02.1999
zViewer is the second 3D engine being written by Dan Royer (aggravated@bigfoot.com) and Tauno T. Taipaleenmaki (tataipal@mail.student.oulu.fi). More information and a demo can be found via the Homepage of Dan Royer in the zViewer/zEditor section.

22.12.1999 GFX4D 22.12.1999
GFX4D is a Glide 3D engine from Ondrej Kollar (andygfx@gtinet.sk), Peter Popvec and Paval Lesnak. More information and screenshots can be found on the GFX4D Homepage.

22.12.1999 Power Render 09.09.1996
PR is a high performance 32-bit rendering engine for PC's by Chris Egerter (egerter@egerter.com), the author of the WordUp Graphics Toolkit. More information and a demo on the Power Render Homepage.

22.12.1999 Quesa 22.12.1999
Quesa is a high level 3D graphics library, released as Open Source under the LGPL, which implements Apple's QuickDraw 3D API on top of OpenGL. Quesa was started by Dair Grant (dair@webthing.net), although substantial amounts of code have since been contributed by other developers. More information, screenshots and links to download the source can be found on the Quesa Homepage

22.12.1999 Golgatha 17.11.1998
Golgatha is a 3D game engine from Crack dot Com. Crack dot Com left business and decided to release the source of their game that has been in development for more than 2 years. More information, screenshots and the complete sources (even game data, music and textures) can be found on the Golgatha Homepage .

22.12.1999 Poly Nova 03.09.1999
Poly Nova is a Windows 95/98 3D engine from Chris Raynor of Novasoft Consulting. More information, screenshots, executables and the source can be found on the Poly Nova Homepage

22.12.1999 Gameforge 22.12.1999
Gameforge is a Glide 3D engine from Bernhard Kotzenberg, Petrus Viljoen, Carl de Jager ( info@gameforge.com ). More information and a demo can be found on the Gameforge Homepage.

09.11.1999 MGRage 09.11.1999
MGRage is a 3D engine for Windows from Sebastien Chemin ( nanotech@club-internet.fr ). More information, screenshots and a demo can be found on the MGRage Homepage.

09.11.1999 Heidi 09.11.1999
Hidi is a 3D rendering archicture for PCs from Autodesc Inc. More information and the SDK can be found on the Heidi SDK Homepage. The Heide documentation is at www.autodesk.com/heididg/index.html.

29.10.1999 Nectar Engine 11.11.1998
The Nectar Engine is a real-time commercial 3D engine for Windows 95 from Jerome Lanquetot ( jlanquetot@hoplandbros.com). More information, screenshots and a demo can be found on the Nectar Engine Homepage .

29.10.1999 Exist 29.10.1999
Exist is a 3D Game Engine for Windows from Mike Fricker (mfricker@sprint.ca). More information and screenshots can be found on the Exist Homepage.

29.10.1999 VB Revolution 29.10.1999
VB Revolution is a 3D library for Windows from Simon Theophil ( simon@nefo.de ) More information, screenshots and a demo can be found on the VB Revolution Homepage.

18.10.1999 NBFB 13.10.1999
The NBFB Engine is a full 3D engine for DOS and Windows from Marcus Lynn ( Marcusl@CSL.COM ). More information and screenshots can be found on the Homepage of Marcus Lynn.

18.10.1999 DDJ: RaveKit 15.07.1997
RaveKit is a portable 3D framework by Mark Carolan presented in Dr. Dobb's Journal July 1997 . The source (for Mac and Windows including the RAVE library) can be found on ftp.ddj.com.

18.10.1999 Daredevil's 3D Engine 01.07.1999
Daredevil's 3D Engine is a 3D engine for Windows 95 from Daredevil ( hauswiesner@bhak-weiz.ac.at ). More information, screenshots, a demo can be found on the Daredevil's Homepage

18.10.1999 Supernova 10.05.1999
Supernova is a shareware 3D engine for Mac computers from Dan Adamson ( dna_man@yahoo.com) aka 'DNA Man'. For more information, screenshots and a demo of the SDK can be found on the Supernova Homepage.

08.10.1999 Xonnel 21.08.1998
Xonnel is a 3D engine for MSDOS and Windows from Vindicator ( vindicatorh@usa.net ). More information, screenshots, documentation and the source can be found on Xonnel Homepage.

08.10.1999 Bullet3D 08.10.1999
Bullet3D is a 3D library for Windows from BIll Bo ( ufbl0361@ms25.hinet.net ). More information, screenshots and a demo can be found on the Bullet 3D Homepage.

28.09.1999 Exodus Engine 08.09.1999
Exodus is a commercial 3D game engine for Windows 95/98 and Macintosh from Video Game Workshop ( insurrect2@aol.com ). For more information and licensing visit the Exodus Engine Homepage.

28.09.1999 Gizmo3D 28.09.1999
Gizmo3D is a high performance 3D scene graph and visualisation toolkit for Linux, Win32 and Irix from Anders Moden ( anders@linux3d.net ). More information, screenshots and the source can be found on the Gizmo3D Homepage.

28.09.1999 Eng3D 22.04.1999
Eng3D is a small 3D engine for DOS from Gautier de Montmollin ( Gautier.deMontmollin@maths.unine.ch ). More information, screenshots and the source can be found on the Eng3D Homepage

28.09.1999 Mood 09.06.1999
Mood is a 3D engine for DOS from Alexei A. Frounze ( alex.fru@mtu-net.ru ). More information, screenshots, the source and binary can be found via the Homepage of Alexei Frounze.

22.09.1999 Advanced 3D Game Programming using DirectX 7.0 22.09.1999
The book "Advanced 3D Game Programming using DirectX 7.0" from Adrian Perez ( cuban@cmu.edu ) contains a 3D engine with the following features: More information, screenshots and demos can be found on the "Advanced 3D Game Programming using DirectX 7.0" Book Homepage. The book will be released march 2000.

17.09.1999 Arfnold 2 17.09.1999
Arfnold 2 is a 3D engine for Windows 95/98 by by Andrei Fortuna ( andreif@mail.dntis.ro ) aka 'Stormbringer'. More information, screenshots, a demo and the source can be found on Stormbringer's Homepage.

17.09.1999 SMF3D DeepEllum 3D Engine 17.09.1999
SMF3D DeepEllum 3D Engine is DOS 3D engine from Scott Geppert ( ScottGeppert@thePentagon.com ). More information, screenshots and a demo can be found on the SMF3D DeepEllum 3D Engine Homepages.

15.09.1999 A4-Engine 15.09.1999
The A4-engine is a commercial game engine for Windows 95 / DirectX, and part of the GameStudio 3D game authoring system from Conitec. Here's the features: More information, screenshots, tutorials, and demos can be found on the A4 Engine Homepage.

13.09.1999 R-Engine 13.09.1999
The R-engine is a 3D game engine for Windows 95/98 from Onil Jang ( jangunil@oigame.co.kr ). More information, screenshots, game AVI and etc.. can be found on the Oin-Enterprise Homepage.

13.09.1999 Zeta 22.11.1997
Zeta is a 3D engine for PCs from Adrian M Perez ( amperez+@andrew.cmu.edu ) . More information, screenshots and a demo can be found on the Zeta Homepage.

13.09.1999 3D Pong 08.07.1997
3D Pong is a 3D engine for PCs from Adrian Perez ( fumincuban@aol.com ) aka 'Fumincuban' The source can be found in the programming section of Fumincuban's Homepage. There are also some informations about the BSP / CSG / portal rendering engine Rayser and Rayser 2.

13.09.1999 Tiny Java 3D Engine 13.09.1999
The TJ3D is a 3D engine for Java from Jorge Cabezas Garcia ( jorgecabezas@altavista.ne ). More information, the applet and the source can be found on the Tiny Java 3D Engine Homepage.

13.09.1999 AZP 3D 13.09.1999
AZP 3D is a simple 3D engine for DOS from Bogdan Modzelewski ( motzel@panda.bg.univ.gda.pl ). More information and the source can be found via Motzel Online under 'download'.

09.09.1999 Project: 3D Craft 21.07.1998
P3DC (former Gee-3D) is an open source 3D rendering engine based 3Dfx's Glide library written by Chuck McManis ( cmcmanis@mcmanis.com ). More information, screen shots, sources, and a demo can be found at the Project: 3D Craft home page. A mailing list is at p3dc@home.mcmanis.com .

08.09.1999 V3D 07.07.1999
V3D is a 3D engine for Windows 95/98 from Rich ( v3dengine@hotmail.com ). More information, screenshots and a demo can be found on the V3D Homepage .

03.09.1999 Crystal Space 25.08.1997
Crystal Space is a 3D engine for Unix from Jorrit Tyberghein ( Jorrit.Tyberghein@uz.kuleuven.ac.be ). More information, screenshots, the source and a unix executable is available on the Crystal Space Homepage.

03.09.1999 Jake 3D 04.03.1998
Jake 3D is an indoor 3D engine for DOS from Jonathan Thomas ( jht2000@hotmail.com ). Little more information, the demo and the source can be found via Jon's Homepage in the archive.

03.09.1999 Claw Engine 08.07.1999
The Claw Engine is a landscape 3D engine for Windows 95/98/2000/NT from Andreas Löffler ( gd_crazy@gmx.net ) of United Bytes. More information, screenshots and a demo can be found on the United Bytes Homepage

03.09.1999 JView3D 27.03.1998
JV3D is a Java 3D engine from Thomas Landspurg of Tomsoft (tomsoft@worldnet.net). More information, screenshots and demos can be found on the JView3D Homepage.

10.08.1999 Hi-Fi TextureMapper 10.08.1999
HiFiTM is a experimental texturemapper for DOS from Maxim Stepin ( m_stepin@chat.ru ).
It is written to see the quality of new method of adaptive nonlinear texture filtering.
More information, a demo and the source can be found via the Maxim Stepin Homepage.

08.08.1999 Adamantium 08.08.1999
Adamantium is a commercial 3D engine for Windows 95 from Revenant. More information can be found via the Revenant Homepage

20.07.1999 Peuck 01.07.1999
Peuck is a realtime 3D engine for Windows 95/NT from Francesco Carucci, Sebastiano Mandal and Maurizio Pianta aka 'Mental Fusion & 7th sense Team'. More information and screenshots can be found on the Peuck Homepage .

20.07.1999 PowerVB3D 20.07.1999
PVB3D is a 3D engine for Windows from by Uthman Apatira (almaroof@msn.com). More information, screenshots, the demo and source can be found via the Visual Basic Game Programmers Ultra Gaming GigaSite II.

17.07.1999 Open Media Toolkit 17.07.1999
The OMT is an 3D engine and application framework for Mac, PowerPC, Windows 95/NT from Pacific Media WorX. More information and documentation can be found on the Pacific Media WorX Homepage.

12.07.1999 Polyspace 3D 12.07.1999
Polyspace 3D(TM) is a commercial 3D game engine from Maven Studios done by Matthew Huston and other contributers (mhuston@ameritech.net) For more information and licensing visit Maven Studios.

12.07.1999 Equinox (Link Problems!) 19.05.1999
Equinox is a PC 3D engine from Marco Corbetta ( ivy_mantled@yahoo.com ). More information, screenshots and a demo can be found on the Equinox Homepage

09.07.1999 Void 09.07.1999
Void is a 3D engine for Windows 95 from Ripper (jmschreiner@students.wisc.edu) and Skid (skid@planetquake.com). More information and screenshots can be found on the Void Homepage

07.07.1999 MythOS 22.07.1997
MythOS is a (former commercial) OpenSource 3D library from Charybdis Enterprises done by Chuck Walbourn (chuck@charybdis.com). More information, a demo and the source can be found on the MythOS Homepage.

23.06.1999 ExcalibVR 23.06.1999
ExcalibVR is a commercial 3D API with cross-platform support from Realidad Virtual Ltda (ccorrea@rvltda.com) . More information can be found on the ExcalibVR Homepage

23.06.1999 SimEngine 23.06.1999
SimEngine is a 3D engine for DOS from Jeff K ( zerocool000@hotmail.com ). More information and screenshots can be found on the SimEngine Homepage.

28.05.1999 6DX 28.05.1999
6DX is a commercial 3D game engine for Windows from Eldermage Entertainment Inc. More information, screenshots and demos can be found on the Eldermage Homepage

28.05.1999 RightSpace 28.05.1999
RightSpace is a CAD application based on Java3D from from Andrei Cioroianu (andcio@hotmail.com). More information, screenshots and a demo can be found on the Java Developer's Page

27.05.1999 Architect III 15.07.1996
Architect III (former Geometry Box and even former Model 3DD) is a commercial Real-Time 3D development kit from Geometric Computing ( gb2@geometricom.com ). More information and screenshots can be found on the Geometry Computing Homepage.

20.05.1999 EasyGen3D 11.08.1998
EasyGen3D is an OpenSource wrapper for the Genesis 3D library from Matthew Ellis ( matt@magmagames.com ). More information and the SDK can be found on Genesis 3D Homepage.

19.05.1999 Dark Light 19.05.1999
Dark Light is a Java 3D engine from Jean D'Arc ( jdarc@dial.pipex.com ) aka 'Defiant'. More information and the applet can be found on the Dark Light Homepage.

12.05.1999 Gran3D 12.05.1999
Gran3D is a Windows 3D Engine by Kim Jeong Ju (haje01@netsgo.com) . It was designed to work seamlessly with 3D Studio Max and 3D acceleration card. More information, screenshots and demos can be found on the Gran3D Homepage

10.05.1999 TMap Demo 10.05.1999
TMap Demo is a tutorial about perspective texture mapping from Alexei A. Frounze ( alex.fru@mtu-net.ru ). More information and the source/binary can be found via the Homepage of Alexei A. Frounze (look under Programming and Demos).

06.05.1999 SGE 3D 06.05.1997
SGE 3D is a 3D engine for PCs from Michael Janney (jazzvibe@snakebite.com) aka 'Jazzvibe'. More information and screenshots can be found on the SGE 3D homepage.

22.04.1999 Glista 3D 22.04.1999
Glista 3D is a 3D engine for Windows from Milos Tosic (glista3d@hotmail.com). More information and a demo can be found on the Glista 3D Homepage

22.04.1999 E3d Engine 22.04.1999
The E3d Engine is a commercial 3d engine for Windows from Act 3d Interactive. More information and a demo can be found on the E3d Engine Homepage .

22.04.1999 Mesa 01.01.1995
Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL by Brian Paul (brianp@ssec.wisc.edu). More info and links to download the source can be found on the Mesa Homepage

13.04.1999 SS3D 18.03.1999
SS3D is a 3D engine for DOS from Ramon Rabaso (ramon@spanto.com ) . More information, screenshots and a demo can be found on the SS3D Homepage

26.03.1999 BCAD 2001 3D 26.03.1999
BCAD 2001 3D is a DOS 3D engine from InterSoft Company (intersoftc@hotmail.com ). More information, screenshots and the a demo and the souce can be found on the BCAD 2001 3D Homepage.

26.03.1999 ClayRender 19.02.1998
CR is a 3D engine for PCs from Time Lewis ( luther2000@aol.com). More information, screenshots and a demo can be found on the ClayRender Homepage.

26.03.1999 ClayJava 26.03.1999
ClayJava is a 3D engine for Java from Time Lewis ( luther2000@aol.com). The java applet can be found on the ClayJava Homepage.

23.03.1999 Perspective Texturemapping Tutorial 24.11.1997
PPT is a tutorial about perspective texture mapping from Mikael Kalms published in 3DReview. A tutorial, screenshots, demos and the sources of the scanliners are available on the Perspective Texturmapping Article Homepage.

23.03.1999 3D TT 01.03.1999
3D TT is a 3D game engine for a game like Transport Tycoon for Windows from Peter Dobrovka ( dobrovka@hkn.de ) and WAY-X (a group of hobby programmers). More information, screenshots and a demo can be found on the (german) WAY-X Homepage under 3DTT (click one of the four icons in the top frame to view screenshots etc).

18.03.1999 Inertia 09.09.1996
Inertia (former GFXFX3) is a 3d rendering system from Bas van Gaalen (bas@il.ft.hse.nl), Alex Chalfin (achalfin@netmagic.net), Sean Palmer (sean@delta.com) and Jeroen Bouwens (jay@il.ft.hse.nl). More information, screenshots and the source can be found on the Inertia Homepage.

18.03.1999 GPF (Broken Link ???) 03.09.1998
GPF is a 3D engine for PCs from Matti Dahlbom ( mdahlbom@cc.hut.fi ). More information, a demo and the souce can be found on the GPF Homepage .

12.03.1999 Frog Engine 25.01.1999
The Frog Engine is a 3D engine for Windows from Thierry Tremblay ( kzinti@microtec.net ). More information, a screenshot, the engine and a demo can be found on the Frog Engine Homepage.

11.03.1999 Nano3D 11.03.1999
Nano3D is a 3D engine for Windows from Bejan Bogdan ( bogdan.bejan@freemail.fx.ro ). More information, screenshots and a demo can be found on the Nano3D Homepage.

10.03.1999 Fluxions 10.03.1999
Fluxions is a 3D engine for PCs by Jonathan Metzgar ( microwerx@fcmail.com ). More information, screenshots and the source can be found via the Microwerx Game Programming Homepage .

04.03.1999 Future Colors 04.03.1999
Future Colors is a demo 3D engine for Windows from Peter Soltesz ( soltesz@hotmail.com ) aka 'Archee/CoNTRACT'. More information, the demo and the source can be found on the Future Colors Homepage.

01.03.1999 3D Foundation Clases 19.12.1997
3DFC is a 3D portal rendering engine from Leandro Bernsmuller (lebe@geocities.com). More information, screenshots, the source and executables can be found on the 3D Foundation Classes Homepage.

25.02.1999 Poly Engine 27.09.1996
The PE is a PC 3D Quake-like game engine from Alexey Goloshubin ( alexey@ii.uib.no). More information and the source is available via the Homepage of Alexey Goloshubin .

17.02.1999 Vital 17.02.1999
Vital is a 3D game engine for Windows from Lut Roman and Sergey Zabaryansky ( root@zssoft.carrier.kiev.ua ). More information, screenshots and a demo can be found on the Vital Homepage.

09.02.1999 Venerium 09.02.1999
Venerium is a Windows'9x/NT 3D engine by Ivan Sheblucin > (ivan@elma.zgrad.ru). More information, screenshots and demo can be found on Venerium Homepage .

09.02.1999 Focus 27.10.1998
Focus is a simple 3D engine for Windows that is intended as a experimental engine for testing various new techniques from Jacco Bikker ( Jacco.Bikker@HTA.nl ) aka 'The Phantom'.
More information, screenshots, binaries and the souce can be found on the Phantom Cyberspace 3D Homepage .

05.02.1999 Game Creation System 05.02.1999
GCS is a commercial 3D system for non-programmers by Pie in the Sky Software. More information and screenshots can be found on the Game Creation System Homepage.

29.01.1999 Visualization ToolKit 29.01.1999
The Visualization ToolKit (vtk) is an open source, freely available software system for 3D computer graphics, image processing, and visualization. More information, documentation and the toolkit itself can be found on The Visualization Toolkit Homepage.

27.01.1999 Voodoo3D 22.07.1998
V3D is a flat shading engine for 3DFX Voodoo graphics hardware on Windows 95 from Roger Boerdijk ( boerdijk@xs4all.nl ) wrot More information, the executable and the source can be found via the Homepage of Roger Boerdijk.

25.01.1999 Nightfall Engine 02.09.1997
The Nightfall Engine (former Altor Engine) is a 3D engine for Macintosh computers by Altor Systems Inc. The development environment is now shipping on CD-ROM with the game Nightfall. It includes: More information and screenshots can be found on the Altor Systems Homepage.

25.01.1999 Soul Port 05.10.1998
Soul Port is a 3D engine for Windows from Engin Cilasun ( ecilasun@chip.com.tr ). More information and a demo can be found on the Soul Port Homepage.

18.01.1999 Dream Engine 28.01.1998
DE is a 3D engine for DOS from Martin Valigursky ( valigursky@geocities.com ). More information, screenshots and a demo can be found via the Homepage of Martin Valigursky.

18.01.1999 libCON 18.01.1999
libCON is a 3D game programming library for Windows 95/98 from Amir Geva aka 'Photon' ( __Photon__@yahoo.com ). libCON provides an easy to use API to programmers who don't want to mess around with Windows/DirectX. More information, screenshots, the library and a demo ( a 3D modeller using the library) can be found on the Photon2038 Game Programming Homepage.

18.01.1999 CubeDemo 18.01.1999
CubeDemo is a simple 3D engine for DOS from Andrew L. Ayers ( andrewa@indirect.com ). More information, a screenshot and the demo can be found on the CubeDemo Homepage.

18.01.1999 VERA VRML 18.01.1999
VERA VRML is a Windows DLL for rendering VRML 1.0 into an image buffer from Steven Marthouse ( comments@vrml3d.com ) More information, screenshots and the DLL can be found on the VERA VRML Homepage.

15.01.1999 V3X 23.07.1998
V3X is a commercial 3d game engine from Realtech VR Software. The engine is not available for licensing. More information, screenshots and a demo can be found via the Realtech VR World Web Site. (Click V3X in the bottom frame)
A new demo will be also available showing all the possibility of the engine. A licensable version will be also available.

15.01.1999 SurRender 01.01.1995
SR is a commercial visualization class library from Hybrit Ltd (surrender@hybrid.org). More information, screenshots and a demo can be found on the SurRender Homepage

15.01.1999 Flatland Rover 15.01.1999
Flatland Rover is 3d engine with 3DML (3D Markup Language) support that works as WWW browser plugin (Netscape Navigator, MS Internet Explorer, AOL) from Flatland Online Inc. 3DML is a easy to write 3D description language that support building blocks and animations. Information, software, tutorials, screenshots, and more can be found at the Flatland Web Site.

14.01.1999 3D API Bindings for Delphi 14.01.1999
Erik Unger manages a site for 3D API Bindings for Delphi: More information and the source can be found on the Delphi Graphics Homepage.

13.01.1999 Archee`s 3d engine 13.01.1999
A3E is a 3d engine for Direct3D from Archee ( soltesz@hotmail.com ) from CoNTRACT. More information and a demo can be found on Archee`s 3d Engine Homepage .

13.01.1999 True 3D 05.10.1998
True 3D is a 3D engine for Mac, Dos and Windows 95/NT from Kevin Olson ( kevin3d@earthlink.com ). More information and a screenshot can be found on the True 3D Homepage .

13.01.1999 VR-AGE 13.01.1999
VR-AGE is a commercial 3D rendering and sprite engine for Windows / DirectX from Webfoot Technologies. More information, demos and screenshots can be found via the Webfoot Technologies Homepage .

13.01.1999 3D-Wage 13.01.1999
3D-Wage is a commercial 3D rendering and sprite engine for Windows / DirectX from Webfoot Technologies. More information, demos and screenshots can be found via the Webfoot Technologies Homepage .

12.01.1999 IDX3D 29.01.1998
IDX3D is a java 3D engine from Peter Stefan Walser ( pwalser@g26.ethz.ch ). More information, the demo and source can be found on the IDX3D.

12.01.1999 Java3D 12.01.1999
The Java 3DTM 1.1 API is a set of classes for writing three-dimensional graphics applications and 3D applets from Sun Microsystems. More information, the library and documentaion can be found on the Java 3D Homepage.

12.01.1999 3DGPL 27.06.1995
3DGPL 2.0 is a portable 3D engine from Sergei Savchenko (savs@cs.mcgill.ca). The source, tutorial, screenshots and more information can be found on 3DGPL Homepage. A Mac port of 3DGPL 1.0 done by Ingemar Ragnemalm can be found at ftp.lysator.liu.se.

11.01.1999 Katharsis 11.01.1999
Katharsis is a commercial 3D engine for Windows 95/NT from Digital Infinity. More information and screenshots can be found on the 3D Engine Homepage .

11.01.1999 TerrEng (Link Problem!) 11.01.1999
TerrEng is a software renderer for fast 3D visualisation form SCS Software. More information can be found on the SCS Software Homepage .

18.12.1998 VD/Eclipse 02.09.1997
VD/Eclipse is a commercial Windows 3D graphics engine from Vulpine Design. More information, screenshots and a demo can be found on the Vulpine Design Homepage.

18.12.1998 VRaniML 11.11.1997
VRaniML is a VRML 2.0 C++ class library for building 3D graphics applications from Great Hill Corporation ( info@greathill.com ). More information, screenshots, the SDK and a demo can be found on the VRaniML Homepage.

20.11.1998 TGMP 01.04.1997
TGMP is a 3D graphics engine for PCs using DELPHI by Peter Dove (peterd@graphicalmagick.com) and Don Peer (dpeer@mgl.ca). The source files can be found at the Delphi Informat 1997 File Library under the name DI9704DP.ZIP.

17.11.1998 3D-Mesh-Viewer 17.11.1998
3DMV is a PC 3D engine from Timothy S. Bowers ( tsb@icon.co.za ). More information, screenshots and the source can be found via the Homepage of Timothy S. Bowers.

11.11.1998 Kick Engine 11.11.1998
The Kick Engine is a commercial real-time 3D engine for Windows 95 from Kick Engine. More information, screenshots and a demo can be found on the Kick Engine Homepage .

09.11.1998 Descent I 28.01.1998
Parallax Software Corp. released the original source code to Descent 1.5. More information and the source can be found on the Descent 1 Source Code Homepage .

27.10.1998 Duality Engine 27.10.1998
The Duality Engine is a commercial 3D game engine for PCs and Macintosh from Double Aught, Inc. More information and screenshots can be found on the Duality Homepage .

27.10.1998 VisKit 27.10.1998
VisKit is a commercial real-time 3D scene graph rendering engine for Windows from Paradigm Entertainment. More information, screenshots and a demo can be found on the VisKit Homepage .

27.10.1998 JTGame 10.11.1997
JTGame is a C++ interactive 3D game framework based on top of Microsoft Windows, MFC, and DirectX from John Thompson ( john@gildea.net ). More information, screenshots, documentation, sample programs, tutorials and the source of the library can be found on the JTGame Homepage.

23.10.1998 PCT 18.02.1997
PCT is a 'Perspective Texture Mapping' engine for PCs by Helge Förster ( hfoe0127@rz.uni-hildesheim.de ). It is the successor of Textmap. A demo and more information can be found on the PCT Homepage.

23.10.1998 NimbusVR 09.03.1998
NVR is a 3D engine for Mac computers from Adam Coates ( hawking@neteze.com ). More information, screenshots, a tutorial and a demo can be found via the Hawking's Homepage .

12.10.1998 Roketz 05.05.1998
Roketz is a 3D game engine by Lars Andersson ( lars_and@algonet.se ). More information, screenshots, a demo and the source can be found via Lars' 3D Graphics Programming Page.

05.10.1998 3D Graphics Engine 12.02.1998
3DGE is a commercial 3D API for PCs from Twilight 3D. More information and screenshots can be found on the 3D Graphics Engine Homepage.

05.10.1998 Archee Scent 05.10.1998
Archee Scent is a 3D game engine for Windows 95 using Direct3D from Archee ( soltesz@hotmail.com ). More information, screenshots and a demo can be found on the Archee Scent Homepage .

17.09.1998 Gulliver 17.09.1998
Gulliver is a 3D game engine for SGI from Serge Grandjean ( serge@trix.be ). More information and screenshots can be found on the Gulliver Homepage.

10.09.1998 Alice 12.09.1996
Alice is a 3D Interactive Graphics Programming Environment for Windows 95 by members of Randy Pausch's Stage 3 Research Group at Carnegie Mellon University. More information and the Alice binaries on the Alice Homepage.

08.09.1998 Obsidian 08.09.1998
Obsidian is an open source 3D engine for Linux and OpenGL from Duncan Robertson ( duncan@zog.net.au ) , Jon Holdsworth ( jon@central.warehouse.net ) and David Karla ( dak@zog.net.au ). More information, screenshots, binaries and the souce can be found on the Obsidian Homepage .

04.09.1998 GLWOF 04.09.1998
GLWOF (OpenGL World Of Fantasy) is the new version of the WOF Quake viewer by Frank Willemsen (frankw@xs4all.nl) and Corin Langosch ( corinl@metronet.de ). More information and a demo can be found on the GLWOF Homepage.

03.09.1998 SKOUT Engine 03.09.1998
The SKOUT engine is a commercial 3D engine for Windows from Soft Enterprises (mh@soft-enterprises.com). It will be available for licensing for third parties. More information, screenshots and a very early demo can be found at the SKOUT Engine Homepage.

21.08.1998 RenderIt 3D! 15.04.1998
RenderIt 3D! is Direct3D game programmers library from Indotek Software Productions. More information, screenshots and a demo can be found on the RenderIt 3D! Homepage .

21.08.1998 Meshbase 21.08.1998
Meshbase is a commercial 3d modeler for Windows 95 / NT from ModelSoft Inc. More information and a demo can be found via the Meshbase Homepage .

07.08.1998 Direct3D 29.10.1996
D3D is part of Microsofts DirectX Programming API (DirectDraw, DirectSound, DirectPlay, Direct3D, DirectInput). You find lot more information, sample code and the DirectX 6 SDK (91 MB!) and enduser packages (4 MB) on the Microsoft DirectX Homepage.

05.08.1998 START Engine 05.08.1998
The START Engine is a (work in progress) Direct3D Engine from Mirko Mignini ( mirko@lert.it ). More information and screenshots can be found via START Engine Homepage .

04.08.1998 Madcow 3D Engine 04.08.1998
M3D is a 3D engine for 3DFX Voodoo graphics hardware on Windows 95 from Madcow ( acowley@seas.upenn.edu ). More information, screenshots and a demo can be found on Madcow's Homepage.

04.08.1998 Alternative Realities 04.08.1998
AR is a 3D engine for Windows by Stefan Maton ( metron@skynet.be ). More information, screenshots and a demos can be found via Stefan Metron's Homepage .

23.07.1998 Dan Azzopardi's 3D Engine 23.07.1998
DA3D is a 3d engine demo for 3DFX Voodoo graphics hardware on Windows 95 from Dan Azzopardi ( D.E.Azzopardi@qmw.ac.uk ). More information, screenshots and the executable can be found on the Dan Azzopardi's 3D Engine Homepage .

23.07.1998 Lightspeed 3D 23.07.1998
Lightspeed 3D is an open-source realtime 3D engine for MacOS PowerPC from Joseph J. Strout ( joe@strout.net ). More information and screenshots can be found on the Lightspeed 3D Engine Homepage . A demo is available by request to Joseph J. Strout.

23.07.1998 JawMD2 16.02.1998
JawMD2 is a Quake2 Model Viewer by Jawed Karim ( jkarim@students.uiuc.edu ). More information, screenshots, the executables and the source can be found on the JawMD2 Homepage.

23.07.1998 Andrei Varnavski's 3D Engine 23.07.1998
AV3D is a 3D graphics engine for DOS from Andrei Varnavski ( varn@udmnet.ru ). More information (in Russian!) and the demo can be found via the Homepage of Andrei Varnavski.


22.07.1998 RealiMation 22.07.1998
RealiMation is a commercial real-time 3D scene management and rendering API, developed by Datapath Ltd. More information, screenshots and a browser plugin can be found on the RealiMation Homepage.

22.07.1998 3D Engine 22.07.1998
3E is a DOS 3d engine by Steffen Waldersdorff Løffler ( steffenl@post10.tele.dk ). More information, screenshots and a demo can be found on the Homepage of Steffen Waldersdorff Løffler.

21.07.1998 Zen Engine 21.07.1998
ZE is 3D engine for Windows 95 by Stuart Abercrombie ( stuart@imaginator.com ). More information, screenshots and the source with documentation can be found on the Zen Engine Homepage.

21.07.1998 Magician 12.03.1998
Magician is a commercial set of Java classes from Arcane Technologies Ltd. that implement a Java interface to OpenGL Free evaluation downloads are available. Personal and commercial runtime and source licences are available for purchasing.

More information, screenshots, demos and the libraries can be found on the Magician Homepage.

21.07.1998 X-Engine 21.07.1998
XE is a 3D engine for Windows 95 from Ales Mlakar aka JaZzBrE ( jazzbre@slo.net ). More information and a demo can be found on the X-Engine Homepage.

21.07.1998 4DBuilder 21.07.1998
4DBuilder is a shareware 3D modeller for Windows 95 from Erek van Grunderbeeck ( erik.vangrunderbeeck@village.uunet.be ). More information, screenshots and the executable can be found on the 4DBuilder Homepage .

21.07.1998 T Vaughan's 3D Graphics Engine 21.07.1998
TV3DGE is a 3D for Windows 95 from Thomas Vaughan ( ThomasVaughan@classic.msn.com ). More information, screenshot of the map editor, a demo can be found on the T Vaughan's 3D Graphics Engine Homepage.

21.07.1998 Jaw3D 16.12.1996
Jaw3D is a 3d engine by Jawed Karim ( jaw3d@jawed.com ). More information and a demo can be found on the Jaw3D Homepage.

21.07.1998 PIRACE 29.01.1996
PIRACE ( Platform Independent Rendering And Calculation Engine ) is the follow up to MEGR (multi purpose engine for graphics rendering), a 3D engine for PCs by Ben Constable (benc@cse.unsw.edu.au). More information and demos can be found on the PIRACE Homepage.

08.06.1998 PortalRend 15.12.1997
PR is a windows 95 portal rendering engine from Alex Clarke (ma5adc@bath.ac.uk ). More information and a demo can be found on the PortalRend Homepage.

08.06.1998 HAWK 12.03.1998
The HAWK game engine is a Windows 95/NT 4.0 library from Hawk Software. More information, screenshots and a demo can be found on the HAWK Homepage.

08.06.1998 Yager 14.01.1998
Yager is a 3D game engine for Direct3D from Roman Golka, Uwe Beneke, Timo Ullmann ( ullmann@informatik.hu-berlin.de ), Joerg Wagner, Philipp Schellbach, Thilo Böhm and Volker Strübing. More information and screenshots can be found via the Yager Homepage .

08.06.1998 Vindictive 27.03.1998
Vindictive is a 3D engine for PCs from Scorpion_x ( Vindicatorh@usa.net ). More information, screenshots and a demo can be found on the Vindictive Homepage.

08.06.1998 3D Game Machine 01.01.1995
3DGM is a professional 3D game development framework for Windows 95/NT and MacOS from Virtually Unlimited Corporation that aims to reduce time-to-market. Demos and more information can be found on the Virtually Unlimited Homepage .

06.05.1998 LithTech 03.11.1997
The LT (former DirectEngine) is a commercial game development tool for Windows 95 developed from Monolith Productions. More information, screenshots, a demo and licensing information can be found on the LithTech Homepage.

06.05.1998 Tremor 06.05.1998
Tremor is a 3D game engine for Linux from Rich Drewes ( tremor@interstice.com ). More information, screenshots and a demo can be found on the Tremor Homepage.

05.05.1998 Virtuosys II 05.05.1998
Virtuosys II is a 3D engine for DOS from Somogyi Balázs ( sb_remal@arrabonet.gyor.hu ). More information, screenshots and demos can be found on the Virtuosys II Homepage.

05.05.1998 Bolt3D 16.06.1997
Bolt3D is a 3D engine for windows platforms from Chong Jiayi (chongjy@pacific.net.sg ) More information, screenshots, the demo and library can be found on the Bolt3D Homepage.

05.05.1998 Spacefighters 05.05.1998
Spacefighters is a 3d space shooter engine for Windows/OpenGL from Perry Hart ( sci-pjh1@jcu.edu.au ). More information, screenshots and the demo can be found on the Spacefighters Homepage .

05.05.1998 Arfnold 05.05.1998
Arfnold is a 3D engine for PCs by Andrei Fortuna ( andreif@mail.dntis.ro ) aka 'Stormbringer'. More information, a demo and the source can be found on Stormbringer's Homepage.

16.04.1998 Crazy Marbles 16.04.1998
Crazy Marbles is a 3D landscape game that for 3DFX cards from Michael Boyko ( boykom@andrews.edu ). Crazy Marbles won the contest from http://www.voodooextreme.com/. More information, screenshots and the demo can be found on the Crazy Marbles Homepage

15.04.1998 WaWa 3D 18.08.1997
The WaWa 3D Engine is a PC rendering engine by Carlos da Trindade ( wawa@nastything.com ) More information, screenshots and the source can be found on the WaWa 3D Homepage.

14.04.1998 Motor 3D 15.04.1998
Motor 3D is a 3D engine for PCs from Ramiro Oliva ( ramcor@arrakis.es ). More information, screenshots and the demo can be found on the Motor 3D Homepage .

30.03.1998 Portal Engine 30.03.1998
PE is a 3D engine for Windows 95 from JaZzBrE ( jazzbre@slo.net ). More information and a demo can be found on the Homepage of JaZzBrE .

23.03.1998 Luna 23.03.1998
Luna is a 3D engine for PCs from Adam Jenkins ( jenkins@jfam.demon.co.uk ) More information and screenshots can be found via the Homepage of Adam Jenkins .

19.03.1998 Amp Game Development System 13.05.1997
The AGDS (formerly Diamond 3D Game Development System) is a complete game development system for Windows 95 from Slam Software. More information, screenshots and a demo can be found on the Slam Software Homepage.

17.03.1998 Terra 17.03.1998
Terra is a commercial 3D terrain visualization engine for Windows 95 by Skyline Software Systems LTD. More information and screenshots can be found on the Terra Homepage

16.03.1998 zEditor 14.02.1997
zEditor is a 3D engine for Windows 95 by Dan Royer (aggravated@bigfoot.com) and Tauno Taipaleenmaki (tataipal@mail.student.oulu.fi) More information, demos, screenshots, updates and tutorials can be found via the Homepage of Dan Royer.

12.03.1998 BumpMap 12.03.1998
BumpMap is a prototypical program written to see the quality of several bump-mapping and phong shading methods from Hans Kopp ( hskopp@cip.informatik.uni-erlangen.de ). More information, the source and executables can be found on Hans Kopp's Graphics Page.


12.03.1998 Flyby 14.10.1997
Flyby is a complete 3D game engine by Jean-Francois Nadeau (jfxstudios@ixmedia.com ) , Félix Lapointe (lapointg@total.net ) and Mathieu Routhier (mrouthier@cyberdude.com). More information, screenshots, binaries, 3D models and source code can be found on the Flyby Homepage.

11.03.1998 Shark 3D Library 07.10.1997
The S3DL is a 3D library for Windows 95 by Schamel Software. For more information, screenshots and a demo to download see Schamel Software.

11.03.1998 MalibuRace 3D-Engine 11.11.1997
MR3DE is a 3d race game engine for PC 3d cards from Riccardo Scarsi ( scarsi@athena.polito.it ) and Massimo Rossi. More information, screenshots and a demo can be found on the MalibuRace 3D-Engine Homepage.

10.03.1998 Continuous LOD Terrain Renderer 10.03.1998
CLTR is a 3D polygonal landscape engine for Windows 95 / NT from Bjoern Stensrud. More information, screenshots and a demo can be found on the Continuous LOD Terrain Renderer Homepage.

09.03.1998 Venom 09.03.1998
Venom is a 3D engine for Windows 95 from Alan Gordie ( 3dguy@mediaone.net ). More information, screenshots, a tutorial and a demo can be found on the Venom Homepage.

04.03.1998 Bart2 04.03.1998
Bart2 is a 3D engine for DOS from Hani Fahmi ( fahmi@csus.edu ). More information, screenshots and the source and executable can be found on the Bart2 Homepage.

04.03.1998 NetImmerse 21.07.1997
NetImmerse is a commercial object oriented Game Engine for PCs from Numerical Design, Ltd. (NDL). NetImmerse is currently being used for upcoming games from Broderbund Red Orb Entertainment, FASA Interactive, Greystone and Media Station.
More information, screenshots and a demo can be found on the NetImmerse Homepage.

04.03.1998 Planet Of War 10.11.1997
POW is a 3D flight simulator for DOS from Max Bennedich ( max-b@algonet.se ), Sven Dupuits ( sven.debikkel@wxs.nl ) and Kent Kune ( the_kent@dds.nl ) who together form MSK entertainment. POW is based on the Virtual Reality Engine of Max Bennedich. More information, screenshots and a demo can be found on the MSK Entertainment Homepage.

04.03.1998 PGS 04.03.1998
PGS is a commercial set of libraries for building 3D CAD applications and rendering 3D CAD models from Geometric Technology Systems. More information and contact information can be found on the Geometric Technology Systems Homepage.

04.03.1998 enki Polygon Renderer 16.02.1998
The EPP is a polygon renderer in Java by Eben Upton ( eben@i-stream.com ). More information and a demo found on the enki Polygon Renderer Homepage.

13.02.1998 UltraFish 3D Engine 13.02.1998
The UltraFish 3D Engine is a commercial 3D game engine for Windows 95/NT from UltraFish Incorporated. More information, screenshots and a demo can be found on the Ultrafish Homepage.

13.02.1998 Cutting-Edge 3D Game Programming with C++ 13.02.1998
CE3DGP is a book (ISBN: 1-883577-70-5) from John De Goes that contains a 3D engine for DOS and Windows 95. More information and reviews are availabe at the CE3DGP Page of the Amazon Bookstore.
The book is currently not available.

12.02.1998 Torch 12.02.1998
Torch is a commercial 3D engine for Windows 95/NT from Newfire. More information, screenshots and the browser plugin (for software developers only) can be found on the Newfire Homepage.

12.02.1998 VNE Engine 12.02.1998
VNE Engine is a commercial 3D engine for PCs by Gamimedes. More information, screenshots and demoscan be found on the Ganimedes Homepage.

12.02.1998 Oden3D 12.02.1998
Oden3D is object-oriented C++ 3D game engine for Windows 95 / NT platforms from Novel Productions. Oden3D provides (when finished): For more information send an email to astaroth@mail.databasen.se.

12.02.1998 CyberGL 12.02.1998
CyberGL is a subset of the OpenGL API for Amiga computers by CyberGraphX. More information, screenshots, demos and the library can be found on the CyberGL Homepage.

30.01.1998 HiRender 29.10.1996
HiRender is a PC 3D rendering API by Mark Grocki (mgrocki@umd.umich.edu) from Hirise Software. More information, an SDK and a demo are available via the Hirise Homepage.

30.01.1998 P3D 30.01.1998
P3D is a quake like 3D engine for DOS by Pin Fei Sun ( pfsun@undergrad.math.uwaterloo.ca ). More information, the source and other 3D demos can be found on the BSP3D Homepage.

29.01.1998 Screaming Cabala 16.07.1996
The SC is a graphics library for the Macintosh by Andrew Meggs (meggs@virginia.edu). The library and more information can be found on the Screaming Cabala Homepage.

28.01.1998 Extrinsic Dawn 15.08.1997
ED is a Quake level viewer for PCs from Ben Cohee ( benco@gisco.net ) originally based on QMap from Sean Barrett. More information and the source can be found on the Extrinsic Dawn Homepage.

28.01.1998 Ray Dream 30.06.1997
RD is a 3D engine for PCs from Park chung koo aka 'Newblood' ( raydream@chollian.net ). More information and a demo can be found via the Homepage of Newblood.

26.01.1998 RTMZ 14.07.1995
RTMZ is a 3D engine for PCs from Davide Pasca ( dpasca@ix.netcom.com) and Fabrizio Zavagli (f.zavagli@agora.stm.it). The source can be found on the Homepage of Davide Pasca..

14.01.1998 Regicide 14.01.1998
Regicide is a 3D engine for DOS from Richard Sim ( richard@hyper.net.au ). More information and screenshots can be found via the Homepage of Richard Sim .

23.12.1997 Infected Mine 23.12.1997
IM is a 3D game engine for DOS from Peter Soltesz (soltesz@hotmail.com). The binary and source can be found as exe file (4 MB) on quake.pganet.com.

08.12.1997 HyperRender 08.12.1997
HyperRender is a 3D engine for PCs by Gibby Koldenhof ( flux@iaehv.nl ) aka 'flux'. More information and screenshots can be found on the HyperRender Homepage.

02.12.1997 3D Coding Tutorial 15.05.1997
'Steel' (istvan@outer-net.com ) offers some tutorials about: The tuturials with source and executables are found on the 3D Coding Homepage.
There is also a huge list of 3D graphic programming related links on STEEL's Programming Resource Page.

01.12.1997 Alpha Project 12.08.1996
The Alpha Project is renderer with 6 DOF texturemapper by John DiCamillo (milod@netcom.com). More information, tutorials (and some source code) about 3D texture mapping and MIP-mapping can be found via the Homepage of John DiCamillo.

01.12.1997 nGen 01.12.1997
The nGen Project is an exterior engine, suitable for space combat or flight simulators