3D Engines List
ZBuffer rendering

This list contains 154 zbuffer rendering engines.




Texture-mapping Engines


23.06.2000 TechNature Library 22.09.1999
The TechNature(tm) Library is a commercial game engine for Windows 95/98 written by David Paull( david@tanzanite.to ). More information, screenshots and a demo can be found on the TechNature Homepage.

23.06.2000 Carsten's 3D Engine 23.02.2000
Ca3D is a 3D engine for DOS from Carsten Fuchs ( CarstenFuchs@t-online.de ). More information, screenshots and (NEW) a demo can be found on the Homepage of Carsten's 3D Engine.

12.04.2000 Legus3D 23.03.1998
Legus3D (former LEGUS Virtual Reality System) is a commercial real-time rendering engine for PCs from Branimir Karadzic ( karadzic@eunet.yu ). More information, screenshots and demos can be found on the Legus 3D Homepage.

12.04.2000 Blitz Engine 05.10.1998
The Blitz Engine is a Windows rendering engine from Richard Turnbull ( rt71@hotmail.com ). More information, screenshots and a demo, SDK 1.2 and source can be found on the Blitz Engine Homepage .

12.04.2000 !3D Morfit 3D Engine SDK 15.01.1999
The !3D Morfit 3D Engine SDK is a free SDK for Windows 95 from Morfit Ltd that allows to build 3D games and applications. More information, screenshots, demos and the SDK can be found on the Morfit Homepage.

10.04.2000 JVector 20.05.1999
JVector is a realtime 3D engine written in Java from Jacob Jensen ( jacob@cabocomm.dk) aka 'kvark/prone' . More information, screenshots and the applets can be found on the JVector Homepage .

10.04.2000 Oxygen3D 20.07.1999
Oxygen3D is a commercial 3D game engine from John van der Burg ( john@mysticgd.com ) of Mystic Game Development. More information and screenshots can be found on the Mystic Game Development Homepage

04.04.2000 Basic3D 04.04.2000
Basic3D is a 3D engine for Windows from Matthieu Gazin ( Matthieu.Gazin@wanadoo.fr ). More information and a demo can be found via the (french) Homepage of Matthieu Gazin under projects/Basic3D SDK.

04.04.2000 JavaGL 04.04.2000
JavaGL is a pure Java implementation of a subset of OpenGL from Robin Bing-Yu Chen ( robin@nis-lab.is.s.u-tokyo.ac.jp ). More information, the library and documentaion can be found on the JavaGL Homepage.

04.04.2000 !B 05.08.1998
!B is an isosurface based 3D engine from Florin Soreanu (florin@ica.net). More information, screenshots, and a demo can be found on the !B Homepage .

04.04.2000 Jazz3D 03.09.1999
Jazz3D is a shareware 3D engine for Java from SyGem Software. More information, screenshots and on-line demos can be found on the SyGem Software Homepage

25.02.2000 Digital Dawn Graphics Toolkit 25.02.2000
The DDG toolkit is a OpenSource library of C++ classes to build real time 3D graphics applications from Alex Pfaffe ( ddg@oz.net). More information, screenshots and the source can be found on the Digital Dawn Graphics Toolkit Homepage.

23.02.2000 Plush 16.12.1996
Plush is a portable high-performance realtime 3D rendering library by Justin Frankel (frankel@eng.utah.edu) of Nullsoft. More information and some demos and the libraries can be found on the Plush Homepage.

04.02.2000 Ogopogo 04.02.2000
Ogopogo is a 3D engine for DOS from Christian Lange ( clange@nybro.dk ). More information, the executable and source can be found on the Ogopogo Homepage.

03.02.2000 jPCT 03.02.2000
jPCT is a Java 3D engine from Helge Förster ( fr@activezone.org ). More information and the applet can be found on the Homepage of Helge Förster.

03.02.2000 Morpheus 03.02.2000
Morpheus is a 3D engine for DOS from Alexander Berl ( alex@funtasticarts.de ). The demo can be found on the Funtastic Arts Homepage under Downloads as realEngine.

02.02.2000 OpenGL 06.09.1995
OpenGLŪ is a software interface for applications to generate interactive 2D and 3D computer graphics. OpenGL is designed to be independent of operating system, window system, and hardware operations, and it is supported by many vendors. OpenGL is available on PCs, Macintosh and workstations.
OpenGL provides a wide range of graphics functions: from rendering a simple geometric point, line, or filled polygon, to texture mapping NURBS curved surfaces.
The OpenGL functions described are provided on every OpenGL implementation to make applications written with OpenGL easily portable between platforms. All licensed OpenGL implementations are required to pass the Conformance Tests, and come from a single specification and language binding document.
More information and the source of the sample implementation can be found on the OpenGL Sample Implementation Homepage.

02.02.2000 Magic3D 08.07.1999
Magic3D is a 3D engine for Windows 95 from Stefan Letz ( Stefan.Letz@online.de ). More information, screenshots and a demo can be found on Magic3D Homepage

02.02.2000 Olino3D 02.02.2000
Olino3D is a 3D engine for DOS from Bruno Mace ( maceb@caramail.com ). More information, screenshots and the source can be found on the (french) Homepage of Bruno.

02.02.2000 Caladan 02.02.2000
Caladan is an OpenGL landscape engine for Windows by Nicholas Anderson ( ceenda@cee.hw.ac.uk ). More information, screenshots and a demo can be found via the Homepage of Nicholas Anderson.

22.12.1999 zViewer 09.02.1999
zViewer is the second 3D engine being written by Dan Royer (aggravated@bigfoot.com) and Tauno T. Taipaleenmaki (tataipal@mail.student.oulu.fi). More information and a demo can be found via the Homepage of Dan Royer in the zViewer/zEditor section.

22.12.1999 Poly Nova 03.09.1999
Poly Nova is a Windows 95/98 3D engine from Chris Raynor of Novasoft Consulting. More information, screenshots, executables and the source can be found on the Poly Nova Homepage

09.11.1999 Heidi 09.11.1999
Hidi is a 3D rendering archicture for PCs from Autodesc Inc. More information and the SDK can be found on the Heidi SDK Homepage. The Heide documentation is at www.autodesk.com/heididg/index.html.

29.10.1999 Nectar Engine 11.11.1998
The Nectar Engine is a real-time commercial 3D engine for Windows 95 from Jerome Lanquetot ( jlanquetot@hoplandbros.com). More information, screenshots and a demo can be found on the Nectar Engine Homepage .

29.10.1999 VB Revolution 29.10.1999
VB Revolution is a 3D library for Windows from Simon Theophil ( simon@nefo.de ) More information, screenshots and a demo can be found on the VB Revolution Homepage.

18.10.1999 NBFB 13.10.1999
The NBFB Engine is a full 3D engine for DOS and Windows from Marcus Lynn ( Marcusl@CSL.COM ). More information and screenshots can be found on the Homepage of Marcus Lynn.

18.10.1999 DDJ: RaveKit 15.07.1997
RaveKit is a portable 3D framework by Mark Carolan presented in Dr. Dobb's Journal July 1997 . The source (for Mac and Windows including the RAVE library) can be found on ftp.ddj.com.

18.10.1999 Daredevil's 3D Engine 01.07.1999
Daredevil's 3D Engine is a 3D engine for Windows 95 from Daredevil ( hauswiesner@bhak-weiz.ac.at ). More information, screenshots, a demo can be found on the Daredevil's Homepage

18.10.1999 Supernova 10.05.1999
Supernova is a shareware 3D engine for Mac computers from Dan Adamson ( dna_man@yahoo.com) aka 'DNA Man'. For more information, screenshots and a demo of the SDK can be found on the Supernova Homepage.

08.10.1999 Bullet3D 08.10.1999
Bullet3D is a 3D library for Windows from BIll Bo ( ufbl0361@ms25.hinet.net ). More information, screenshots and a demo can be found on the Bullet 3D Homepage.

28.09.1999 Exodus Engine 08.09.1999
Exodus is a commercial 3D game engine for Windows 95/98 and Macintosh from Video Game Workshop ( insurrect2@aol.com ). For more information and licensing visit the Exodus Engine Homepage.

28.09.1999 Mood 09.06.1999
Mood is a 3D engine for DOS from Alexei A. Frounze ( alex.fru@mtu-net.ru ). More information, screenshots, the source and binary can be found via the Homepage of Alexei Frounze.

17.09.1999 Arfnold 2 17.09.1999
Arfnold 2 is a 3D engine for Windows 95/98 by by Andrei Fortuna ( andreif@mail.dntis.ro ) aka 'Stormbringer'. More information, screenshots, a demo and the source can be found on Stormbringer's Homepage.

13.09.1999 Zeta 22.11.1997
Zeta is a 3D engine for PCs from Adrian M Perez ( amperez+@andrew.cmu.edu ) . More information, screenshots and a demo can be found on the Zeta Homepage.

03.09.1999 Crystal Space 25.08.1997
Crystal Space is a 3D engine for Unix from Jorrit Tyberghein ( Jorrit.Tyberghein@uz.kuleuven.ac.be ). More information, screenshots, the source and a unix executable is available on the Crystal Space Homepage.

03.09.1999 Claw Engine 08.07.1999
The Claw Engine is a landscape 3D engine for Windows 95/98/2000/NT from Andreas Löffler ( gd_crazy@gmx.net ) of United Bytes. More information, screenshots and a demo can be found on the United Bytes Homepage

08.08.1999 Adamantium 08.08.1999
Adamantium is a commercial 3D engine for Windows 95 from Revenant. More information can be found via the Revenant Homepage

12.07.1999 Equinox (Link Problems!) 19.05.1999
Equinox is a PC 3D engine from Marco Corbetta ( ivy_mantled@yahoo.com ). More information, screenshots and a demo can be found on the Equinox Homepage

07.07.1999 MythOS 22.07.1997
MythOS is a (former commercial) OpenSource 3D library from Charybdis Enterprises done by Chuck Walbourn (chuck@charybdis.com). More information, a demo and the source can be found on the MythOS Homepage.

23.06.1999 SimEngine 23.06.1999
SimEngine is a 3D engine for DOS from Jeff K ( zerocool000@hotmail.com ). More information and screenshots can be found on the SimEngine Homepage.

06.05.1999 SGE 3D 06.05.1997
SGE 3D is a 3D engine for PCs from Michael Janney (jazzvibe@snakebite.com) aka 'Jazzvibe'. More information and screenshots can be found on the SGE 3D homepage.

22.04.1999 Glista 3D 22.04.1999
Glista 3D is a 3D engine for Windows from Milos Tosic (glista3d@hotmail.com). More information and a demo can be found on the Glista 3D Homepage

22.04.1999 E3d Engine 22.04.1999
The E3d Engine is a commercial 3d engine for Windows from Act 3d Interactive. More information and a demo can be found on the E3d Engine Homepage .

13.04.1999 SS3D 18.03.1999
SS3D is a 3D engine for DOS from Ramon Rabaso (ramon@spanto.com ) . More information, screenshots and a demo can be found on the SS3D Homepage

26.03.1999 BCAD 2001 3D 26.03.1999
BCAD 2001 3D is a DOS 3D engine from InterSoft Company (intersoftc@hotmail.com ). More information, screenshots and the a demo and the souce can be found on the BCAD 2001 3D Homepage.

26.03.1999 ClayRender 19.02.1998
CR is a 3D engine for PCs from Time Lewis ( luther2000@aol.com). More information, screenshots and a demo can be found on the ClayRender Homepage.

26.03.1999 ClayJava 26.03.1999
ClayJava is a 3D engine for Java from Time Lewis ( luther2000@aol.com). The java applet can be found on the ClayJava Homepage.

12.03.1999 Frog Engine 25.01.1999
The Frog Engine is a 3D engine for Windows from Thierry Tremblay ( kzinti@microtec.net ). More information, a screenshot, the engine and a demo can be found on the Frog Engine Homepage.

25.02.1999 Poly Engine 27.09.1996
The PE is a PC 3D Quake-like game engine from Alexey Goloshubin ( alexey@ii.uib.no). More information and the source is available via the Homepage of Alexey Goloshubin .

09.02.1999 Venerium 09.02.1999
Venerium is a Windows'9x/NT 3D engine by Ivan Sheblucin > (ivan@elma.zgrad.ru). More information, screenshots and demo can be found on Venerium Homepage .

09.02.1999 Focus 27.10.1998
Focus is a simple 3D engine for Windows that is intended as a experimental engine for testing various new techniques from Jacco Bikker ( Jacco.Bikker@HTA.nl ) aka 'The Phantom'.
More information, screenshots, binaries and the souce can be found on the Phantom Cyberspace 3D Homepage .

18.01.1999 Dream Engine 28.01.1998
DE is a 3D engine for DOS from Martin Valigursky ( valigursky@geocities.com ). More information, screenshots and a demo can be found via the Homepage of Martin Valigursky.

18.01.1999 libCON 18.01.1999
libCON is a 3D game programming library for Windows 95/98 from Amir Geva aka 'Photon' ( __Photon__@yahoo.com ). libCON provides an easy to use API to programmers who don't want to mess around with Windows/DirectX. More information, screenshots, the library and a demo ( a 3D modeller using the library) can be found on the Photon2038 Game Programming Homepage.

18.01.1999 VERA VRML 18.01.1999
VERA VRML is a Windows DLL for rendering VRML 1.0 into an image buffer from Steven Marthouse ( comments@vrml3d.com ) More information, screenshots and the DLL can be found on the VERA VRML Homepage.

15.01.1999 SurRender 01.01.1995
SR is a commercial visualization class library from Hybrit Ltd (surrender@hybrid.org). More information, screenshots and a demo can be found on the SurRender Homepage

14.01.1999 3D API Bindings for Delphi 14.01.1999
Erik Unger manages a site for 3D API Bindings for Delphi: More information and the source can be found on the Delphi Graphics Homepage.

12.01.1999 IDX3D 29.01.1998
IDX3D is a java 3D engine from Peter Stefan Walser ( pwalser@g26.ethz.ch ). More information, the demo and source can be found on the IDX3D.

12.01.1999 Java3D 12.01.1999
The Java 3DTM 1.1 API is a set of classes for writing three-dimensional graphics applications and 3D applets from Sun Microsystems. More information, the library and documentaion can be found on the Java 3D Homepage.

12.01.1999 3DGPL 27.06.1995
3DGPL 2.0 is a portable 3D engine from Sergei Savchenko (savs@cs.mcgill.ca). The source, tutorial, screenshots and more information can be found on 3DGPL Homepage. A Mac port of 3DGPL 1.0 done by Ingemar Ragnemalm can be found at ftp.lysator.liu.se.

11.01.1999 Katharsis 11.01.1999
Katharsis is a commercial 3D engine for Windows 95/NT from Digital Infinity. More information and screenshots can be found on the 3D Engine Homepage .

11.01.1999 TerrEng (Link Problem!) 11.01.1999
TerrEng is a software renderer for fast 3D visualisation form SCS Software. More information can be found on the SCS Software Homepage .

27.10.1998 JTGame 10.11.1997
JTGame is a C++ interactive 3D game framework based on top of Microsoft Windows, MFC, and DirectX from John Thompson ( john@gildea.net ). More information, screenshots, documentation, sample programs, tutorials and the source of the library can be found on the JTGame Homepage.

23.10.1998 PCT 18.02.1997
PCT is a 'Perspective Texture Mapping' engine for PCs by Helge Förster ( hfoe0127@rz.uni-hildesheim.de ). It is the successor of Textmap. A demo and more information can be found on the PCT Homepage.

23.10.1998 NimbusVR 09.03.1998
NVR is a 3D engine for Mac computers from Adam Coates ( hawking@neteze.com ). More information, screenshots, a tutorial and a demo can be found via the Hawking's Homepage .

05.10.1998 3D Graphics Engine 12.02.1998
3DGE is a commercial 3D API for PCs from Twilight 3D. More information and screenshots can be found on the 3D Graphics Engine Homepage.

04.09.1998 GLWOF 04.09.1998
GLWOF (OpenGL World Of Fantasy) is the new version of the WOF Quake viewer by Frank Willemsen (frankw@xs4all.nl) and Corin Langosch ( corinl@metronet.de ). More information and a demo can be found on the GLWOF Homepage.

21.08.1998 RenderIt 3D! 15.04.1998
RenderIt 3D! is Direct3D game programmers library from Indotek Software Productions. More information, screenshots and a demo can be found on the RenderIt 3D! Homepage .

07.08.1998 Direct3D 29.10.1996
D3D is part of Microsofts DirectX Programming API (DirectDraw, DirectSound, DirectPlay, Direct3D, DirectInput). You find lot more information, sample code and the DirectX 6 SDK (91 MB!) and enduser packages (4 MB) on the Microsoft DirectX Homepage.

05.08.1998 START Engine 05.08.1998
The START Engine is a (work in progress) Direct3D Engine from Mirko Mignini ( mirko@lert.it ). More information and screenshots can be found via START Engine Homepage .

04.08.1998 Alternative Realities 04.08.1998
AR is a 3D engine for Windows by Stefan Maton ( metron@skynet.be ). More information, screenshots and a demos can be found via Stefan Metron's Homepage .

23.07.1998 Dan Azzopardi's 3D Engine 23.07.1998
DA3D is a 3d engine demo for 3DFX Voodoo graphics hardware on Windows 95 from Dan Azzopardi ( D.E.Azzopardi@qmw.ac.uk ). More information, screenshots and the executable can be found on the Dan Azzopardi's 3D Engine Homepage .

22.07.1998 RealiMation 22.07.1998
RealiMation is a commercial real-time 3D scene management and rendering API, developed by Datapath Ltd. More information, screenshots and a browser plugin can be found on the RealiMation Homepage.

21.07.1998 X-Engine 21.07.1998
XE is a 3D engine for Windows 95 from Ales Mlakar aka JaZzBrE ( jazzbre@slo.net ). More information and a demo can be found on the X-Engine Homepage.

21.07.1998 T Vaughan's 3D Graphics Engine 21.07.1998
TV3DGE is a 3D for Windows 95 from Thomas Vaughan ( ThomasVaughan@classic.msn.com ). More information, screenshot of the map editor, a demo can be found on the T Vaughan's 3D Graphics Engine Homepage.

21.07.1998 PIRACE 29.01.1996
PIRACE ( Platform Independent Rendering And Calculation Engine ) is the follow up to MEGR (multi purpose engine for graphics rendering), a 3D engine for PCs by Ben Constable (benc@cse.unsw.edu.au). More information and demos can be found on the PIRACE Homepage.

08.06.1998 Yager 14.01.1998
Yager is a 3D game engine for Direct3D from Roman Golka, Uwe Beneke, Timo Ullmann ( ullmann@informatik.hu-berlin.de ), Joerg Wagner, Philipp Schellbach, Thilo Böhm and Volker Strübing. More information and screenshots can be found via the Yager Homepage .

08.06.1998 Vindictive 27.03.1998
Vindictive is a 3D engine for PCs from Scorpion_x ( Vindicatorh@usa.net ). More information, screenshots and a demo can be found on the Vindictive Homepage.

05.05.1998 Arfnold 05.05.1998
Arfnold is a 3D engine for PCs by Andrei Fortuna ( andreif@mail.dntis.ro ) aka 'Stormbringer'. More information, a demo and the source can be found on Stormbringer's Homepage.

16.04.1998 Crazy Marbles 16.04.1998
Crazy Marbles is a 3D landscape game that for 3DFX cards from Michael Boyko ( boykom@andrews.edu ). Crazy Marbles won the contest from http://www.voodooextreme.com/. More information, screenshots and the demo can be found on the Crazy Marbles Homepage

17.03.1998 Terra 17.03.1998
Terra is a commercial 3D terrain visualization engine for Windows 95 by Skyline Software Systems LTD. More information and screenshots can be found on the Terra Homepage

12.03.1998 Flyby 14.10.1997
Flyby is a complete 3D game engine by Jean-Francois Nadeau (jfxstudios@ixmedia.com ) , Félix Lapointe (lapointg@total.net ) and Mathieu Routhier (mrouthier@cyberdude.com). More information, screenshots, binaries, 3D models and source code can be found on the Flyby Homepage.

11.03.1998 Shark 3D Library 07.10.1997
The S3DL is a 3D library for Windows 95 by Schamel Software. For more information, screenshots and a demo to download see Schamel Software.

09.03.1998 Venom 09.03.1998
Venom is a 3D engine for Windows 95 from Alan Gordie ( 3dguy@mediaone.net ). More information, screenshots, a tutorial and a demo can be found on the Venom Homepage.

04.03.1998 Bart2 04.03.1998
Bart2 is a 3D engine for DOS from Hani Fahmi ( fahmi@csus.edu ). More information, screenshots and the source and executable can be found on the Bart2 Homepage.

04.03.1998 NetImmerse 21.07.1997
NetImmerse is a commercial object oriented Game Engine for PCs from Numerical Design, Ltd. (NDL). NetImmerse is currently being used for upcoming games from Broderbund Red Orb Entertainment, FASA Interactive, Greystone and Media Station.
More information, screenshots and a demo can be found on the NetImmerse Homepage.

04.03.1998 PGS 04.03.1998
PGS is a commercial set of libraries for building 3D CAD applications and rendering 3D CAD models from Geometric Technology Systems. More information and contact information can be found on the Geometric Technology Systems Homepage.

04.03.1998 enki Polygon Renderer 16.02.1998
The EPP is a polygon renderer in Java by Eben Upton ( eben@i-stream.com ). More information and a demo found on the enki Polygon Renderer Homepage.

12.02.1998 Torch 12.02.1998
Torch is a commercial 3D engine for Windows 95/NT from Newfire. More information, screenshots and the browser plugin (for software developers only) can be found on the Newfire Homepage.

12.02.1998 VNE Engine 12.02.1998
VNE Engine is a commercial 3D engine for PCs by Gamimedes. More information, screenshots and demoscan be found on the Ganimedes Homepage.

12.02.1998 CyberGL 12.02.1998
CyberGL is a subset of the OpenGL API for Amiga computers by CyberGraphX. More information, screenshots, demos and the library can be found on the CyberGL Homepage.

30.01.1998 P3D 30.01.1998
P3D is a quake like 3D engine for DOS by Pin Fei Sun ( pfsun@undergrad.math.uwaterloo.ca ). More information, the source and other 3D demos can be found on the BSP3D Homepage.

28.01.1998 Ray Dream 30.06.1997
RD is a 3D engine for PCs from Park chung koo aka 'Newblood' ( raydream@chollian.net ). More information and a demo can be found via the Homepage of Newblood.

26.01.1998 RTMZ 14.07.1995
RTMZ is a 3D engine for PCs from Davide Pasca ( dpasca@ix.netcom.com) and Fabrizio Zavagli (f.zavagli@agora.stm.it). The source can be found on the Homepage of Davide Pasca..

03.11.1997 OpenGL Component for Delphi 07.10.1997
OGLCFD are Delphi 3.0 VCL components providing an object oriented interface to the OpenGL API for Windows 95 and Windows NT. The OGLCFD is distributed by SignSoft GmbH. More information, screenshots and a demo can be found on the OpenGL Component for Delphi Homepage or the german OpenGL Component for Delphi Homepage

22.10.1997 3D Engine (Link Problems!) 13.08.1996
3D Engine is a PC 3D engine by Jean-Francois Dube (deks@videotron.ca) aka 'Deks' of IncaMaster. More information, screenshots and the source can be found on 3D Engine Homepage .

22.10.1997 EGLE 15.08.1997
EGLE ( Enhanced OpenGl Engine ) is a 3D game engine by Phil Frisbie ( pfrisbie@geocities.com ). More information, screenshots and the source and binary can be found on the EGLE Homepage.

13.10.1997 3D Coding BlackHole Engine 13.10.1997
The 3DCBE is a tutorial 3D engine for PCs by Jerome St-Louis (jerstlouis@videotron.ca). More information, tutorials and the source of the engine can be found on the 3D Coding BlackHole Engine Homepage.

06.10.1997 Spyd3r's 3D 06.10.1997
S3D is a PC 3D engine by Spyd3r (s2207530@cse.unsw.edu.au). More information, screenshots and demos can be found on Spyd3r's Homepage.

29.09.1997 Christianīs 3D-Engine 07.02.1997
C3D is a 3D engine for PCs by Christian Fleischer (daydream@cs.tu-berlin.de) More information and a demo can be found on Christianīs 3D-Engine Homepage .

16.09.1997 Project SpandeX 01.01.1995
Project SpandeX (previously known as Latex) is a 3D engine from Paul Nettle (midnight@www.grafix3d.tzo.com). More information, screenshots, the source and demos can be found on the Project SpandeX Homepage.

16.09.1997 3D Editor 16.09.1997
The 3D Editor contains is a 3D engine for PC computers by Marcos Vazquez (jvazquezp@nexo.es). More information, screenshots and a demo can be found on the Homepage of Marcos Vazquez.

15.08.1997 Zen 15.08.1997
Zen is a 3D engine for PCs from Gerber Dominique ( dominique.gerber@hol.fr ) of Atlantis Productions. More information and screenshots can be found on the Atlantis Homepage.

30.06.1997 3D System 13.03.1997
3DS is a 3D engine by Tom Hammersley (tomh@globalnet.co.uk). Many tutorials about 3D programming, demos and screenshots can be found on the Tom Hammersleys Graphics Coding Page.

09.06.1997 J3D SpaceCrafter 09.06.1997
J3D SpaceCrafter is a high level 3D Graphics and Virtual Reality API for Java from InWorld VR, Inc. More information and screenshots can be found on the J3D SpaceCrafter Homepage .


09.06.1997 IMAA 09.06.1997
The IMAA (Integrated Modeling, Animation & Analysis) toolkits by Hee S. Chung ( Hee@cyberkorea.com ) contain a 3D rendering engine. The IMAA toolkits are available for Windows, DOS and Silicon Graphics IRIX.
IMAGE, IMAA Graphics Environment
IMAML, IMAA Modeling Library More information and demos can be found on the IMAA Homepage.

06.06.1997 World Of Fantasy 30.12.1996
WOF is a Quake viewer for PCs by Frank Willemsen (frankw@xs4all.nl) and Corin Langosch ( corinl@metronet.de ). More information, a demo and screenshots can be found on the WOF Homepage, the source of an older version is available on the old World Of Fantasy Homepage.

06.06.1997 3D Reality Rendering System 06.06.1997
3DRS is a 3D rendering library for PCs by TS Group Entertainment. More information and a demo can be found on the TS Group Entertainment Homepage.

14.05.1997 Fire & Forget 3D (Link Problems) 14.05.1997
The FF3D is a 3D game engine for the PowerMac from Alex Clarke ( ma5adc@bath.ac.uk ). More information, screenshots, a demo and source code to the span-buffer renderer can be found on the Fire & Forget 3D Homepage.

06.05.1997 World Toolkit 01.01.1995
WTK is a commercial, portable, cross-platform software development system for building high-performance, real-time, integrated 3D applications for scientific and commercial use from Sense 8 Corporation. More information on the Sense 8.

30.04.1997 MindRender 26.02.1996
BR is a high performance programmer's API for PCs from Themekit Ltd. More information and a demo is available on the ThemeKit Homepage.

08.04.1997 TGMP V2 08.04.1997
TGMP V2 is a commercial real-time rendering system for PCs written in Delphi 2.0 from Graphical Magick Productions Ltd, written by Peter Dove (peterd@graphicalmagick.com). More information and a demo can be found on the TGMP V2 Homepage.

01.04.1997 Threedom 15.08.1996
MThreedom is a 3D engine from Philip Stephens (philip@galaxy.bocaraton.ibm.com). The DOS-port was done by Phil Frisbie (pfrisbie@geocities.com). The source and more information can be found on Threedom Homepage.
The DOS-port can be found at Phil Frisbie's Programming Page.

21.03.1997 3dGen (Link Problem!) 16.11.1995
3DGen is a 3D Games Engine by Michael L. Lewis ( mlewis@ny.ubs.com). More information and screenshots can be found on the Homepage of Michael L. Lewis. For a demo, contact the autor via email.

17.02.1997 VEX (Link Problem!) 19.08.1996
The VEX 3D engine is a PC rendering engine by Petr Sebor (sheltem@kolej.mff.cuni.cz) aka 'Sheltem' of Digital Magic. More information and pictures can be found on the Digital Magic Homepage.

29.11.1996 UVision 22.05.1996
UVision is a commercial 3D engine from Utopia Technologies. More information on the Utopia Technologies Homepage.

18.11.1996 Moove 07.11.1996
Moove is a PC 3D engine by Oliver Belaifa (spline@cs.tu-berlin.de) aka 'Sharon' of Artwork. A demo can be found on ftp.cdrom.com.

12.11.1996 GRAFICA NATURA 20.09.1996
GRAFICA NATURA is a 3-D realtime rendering system which was primarily designed for realistic visualization of natural objects and phenomena, e.g. plants, landscapes, clouds and water. GN is written by Steffen Hauser (stephen@cs.tu-berlin.de). The source and more information can be found on the GRAFICA NATURA Homepage.

05.11.1996 Reality Lab 01.01.1995
RL is a commercial 3D library by Microsoft RenderMorphics. The version 2.0 has the following features: Contact: Servan@Render.com (Servan Keondjian) or morph@microsoft.com.
The old RealityLab Homepage is currently not available - i already did a search on AltaVista and at MicroSoft to find a new homepage - there are recent microsoft products that use the RealityLab engine, but no reference to the engine itself.
There is a free Windows 3.1/95/NT VRML viewer from InterVista Software Inc, using the RealityLab libraries available at the WorldView Homepage.
Information about WIRL (another Windows 3.1/95/NT VRML viewer that combines the VR capabilties of the VREAM package with the Reality Lab rendering engine) is available via the VREAM Homepage.

28.10.1996 3DR 01.01.1995
3DR is Intel's scalable, real-time 3D graphics library which has been optimized for the Pentium(R) processor. Intel announced on the 23 october 1996, that 3DR is no longer supported.

09.09.1996 Genesis 19.06.1995
Genesis is a 3D rendering toolkit for Windows from Steven Woodman (spike@silicond.demon.co.uk). More information and a demo on the Genesis Homepage.

25.07.1996 3d Graphic Tools 25.07.1996
3DGT is a graphics software developer's tool for the Microsoft Visual Basic and Visual C++ environments from Micro System Options ( moptions@concentric.net ). More information on the Micro System Options Homepage .

17.07.1996 Tex 17.07.1996
Tex is a graphics library for the PC by Daniel Vollmer. (FIDO: 2:241/1140.7 Daniel.Vollmer@P1140.F7.N2.Z241.FIDONET.ORG). The Tex package is part of a bigger source distribution of stuff that Daniel Vollmer had done. The source can be found on x2ftp.oulu.fi .

16.07.1996 Convex Renderer in 3D 16.07.1996
The CR3D is a 3D graphics engine for Delphi 2.0 from Romesh (prakash@earthlink.net). More information and a beta version on the CR3D Homepage.

22.05.1996 BRender 01.01.1995
BRender (Blazing Render) is a complete system with an applications interface, graphics libraries and device drivers by Argonaut Software. Contact: Argonaut Software (paul@argonaut.com, rich@argonaut.com)
Information about BRender as taken from news and emails.
Move information and demos on the Brender Homepage .

19.04.1996 TAGL 01.01.1995
TAGL (Threedee Advanced Graphic Libraryis) a portable 3D C++ class library from Bruno Levy (bruno@ensg.u-nancy.fr). The full source can be found at sunsite.unc.edu. More information in the TAGL Readme.

18.01.1996 RenderWare 01.01.1995
RW is a portable 3D API for DOS, Windows, Mac and X11-Windows by Criterion Software Ltd. More info on the Criterion Software Ltd Homepage.
RenderWare FTP Some RW-Demos: ftp.cs.tu-berlin.de
A demo of Meme (Multitasking Extensible Messaging Environment) that uses the RenderWare API is available via the Immersive Systems Homepage.

01.01.1995 Dore 01.01.1995
Dore' is a powerful 3D graphics subroutine library, made freely available by the Kubota Graphics Corp. It provides a comprehensive set of tools for creating graphics applications. It is also easy to use, portable, and extendable. This version has interfaces/drivers to X11-Windows, PEX, IrisGL, OpenGL, Postscript and more. It has been ported onto most Unix systems, including Linux, NetBSD, and FreeBSD. It has also been ported to Windows NT 3.5. Dore is available on the Dore FTP Server

01.01.1995 Purple 01.01.1995
Purple is an evaluation kit for fast 3D engines and virtual reality I/O devices from Karsten Isakovic (ki@cs.tu-berlin.de).

Non-realtime Engines


04.04.2000 Death Track 04.04.2000
Death Track is a 3D racing engine for DOS from Surgutsky Sergey ( crazy_ser@mail.ru ). More information and the demo can be found via the Homepage of Surgutsky Sergey.


Gouraud-shading Engines


23.06.2000 3D Echtzeitgrafik(NEW) 23.06.2000
3D Echtzeitgrafik is a Wireframe and Gouraud Shading Engine with (german) documentation on "How to Build a 3D Engine from the Scratch" by Gabriel Wurzer (mccool@writeme.com). More information, documentation, source and tutorials can be found on the (german) Homepage of Gabriel Wurzer.

02.02.2000 Trender 23.12.1999
Trender is portable a gouraud shading 3D engine for Linux and Windows from Thanassis Tsiodras ( ttsiod@softlab.ntua.gr ). More information, screenshots and the source can be found on the Trender Homepage.

22.12.1999 PHIGS 22.12.1999
PHIGS is a standard 3D graphics API for the workstation market. More information can be found on the PHIGS Page of TGS.

06.04.1998 View3DS 06.04.1998
View3DS is 3D Studio file viewer from David Farrell (fdavid@cyberramp.net). More information, screenshots, executables and the source can be found on the Homepage of David Farrell.

12.03.1998 MegaGraph Graphics Library 01.01.1995
The MGL is a 3D graphics library for PCs from SciTech. More information and source can be found on the MGL Homepage.

28.01.1998 MOTE 28.01.1998
MOTE is a 3D cartoon rendering engine for DOS from Mikko E. Mononen ( memon@iki.fi ). CLAX is a portable keyframing engine from Borzom ( borzom@hotmail.com). More information, screenshots and a demo of MOTE can be found on the MOTE Homepage.
More information and the source of CLAX can be found on the CLAX Homepage.

23.10.1997 3Dom 23.10.1997
3Dom is gouraud shading 3D editor from Samuel Debleeckere aka 'silicon' and Koen Deforch aka 'jozef' (3dom@cs.kuleuven.ac.be). More information, screenshots, binaries and the source can be found on the 3Dom Homepage.

23.10.1997 GL-Space 23.10.1997
GL-Space is gouraud shading 3D editor from Philip Eckenroth and Michael Tipping ( greywolf@unm.edu ). More information, screenshots and the source can be found on the GL-Space Homepage.

02.05.1997 3D with Hoops: Build Interactive 3D Graphics into your C++ Applications 02.05.1997
3DWH is a book (ISBN: 0-201-87025-8) from Wm Leler and Jim Merry that contains a CD rom with the HOOPS library for all supported platforms ( Windows 3.1/NT, Mac, X11-Windows on Silicon Graphics, HP, IBM RS/6000, Sun Sparc and DEC OSF/1).

22.04.1997 Grampian 22.04.1997
Grampian is a 3d landscape engine by Ben Gillett (bjg@dcs.ed.ac.uk). More information, screenshots and a demo can be found on Ben's 3D Graphics Page.

15.07.1996 Lib3d (Link Problems) 15.07.1996
Lib3d is a 3d library from Keith Whitwell ( keithw@ozemail.com.au ). More information and the source can be found on the Lib3d Homepage.

26.02.1996 Interactive 3D Graphics in Windows 31.08.1995
I3DGW is a book (ISBN: 0-387-94573-3) from Roy Hall and Danielle Forsyth. Move information and a demo can be found on the Crisis in Perspective Homepage .

15.01.1996 LibRaum (Link Problems!) 15.01.1996
LR is a commerical 3D API from Bitblox (hedu@ipn.uni-kiel.de). More info and demos on the libRaum Homepage.

11.12.1995 HOOPS 06.11.1995
HOOPS is a commerical 3D API from Ithaca Software, which was bought by Autodesc Inc a few years back. Contact:1001 Marina Village Parkway, Alemeda, CA 94501
More info on the Hoops Homepage of Tech Soft.

16.11.1995 work in progress 16.11.1995
A gouraud shading, z-buffer engine by John Price (jsp@netcom.com).

06.11.1995 VeriScope 06.11.1995
VS is a commerical 3D viewing system for 386 PCs from Pearson Interface (Vscope@pearsoni.demon.co.uk). For more information and a demo see the VeriScope Homepage.

01.11.1995 Geomview 01.01.1995
GV is an interactive program, written by staff members of the Geometry Center, for viewing and manipulating geometric objects. It can be used as a standalone viewer for static objects or as a display engine for other programs which produce dynamically changing geometry. More info on the Geomview Homepage or in the Geomview Readme.

01.11.1995 XVirtual 14.06.1995
XVirtual is a 3D animation engine from Marcus Roth (roth@aix01.rz.fht-mannheim.de). The source can be found on ftp.fht-mannheim.de. More info in the XVirtual Readme.

31.08.1995 3D Tools 01.01.1995
3DT is a 3D engine for PCs by Voltaire/OTM (mortens1@nersc.gov). A full source can be found on x2ftp.oulu.fi , more info in the 3D Tools Readme.


Flat-shading Engines


21.05.1999 Smeeze's 3D Engine 21.05.1999
Smeeze's 3D Engine is a flatshading 3d engine for X11 from Robert Smies ( smies@hio.hen.nl ). More information, screenshots and the source can be found on Smeeze's 3D Engine Homepage.

28.01.1998 3D Java Viewer 02.01.1998
3DJV is a simple 3D engine written in Java from Eric Harlow ( brain@netbrain.com ). More information and a demo can be found on the 3D Java Viewer Homepage.


Non-realtime Engines


01.09.1995 ZRend 12.06.1995
ZR is an implementation of an accurate zbuffer renderer from Raghu Karinthi (raghu@cs.wvu.edu) of the West Virginia University. The source is published in the chapter 7-6 of the book Graphics Gems V from Alan Paeth (ISBN: ) and is available at ftp.princeton.edu. More info in the ZRend Readme.

12.06.1995 SIPP 12.06.1995
SIPP (SImple Polygon Processor) is a scanline z-buffer rendering library from Equivalent Software HB. the authors are Jonas Yngvesson (jonas-y@isy.liu.se) and Inge Wallin (ingwa@isy.liu.se). The source can be found on isy.liu.se . There is also a version with TCL interface available at ftp.uu.net.

12.06.1995 3D Computer Graphics 12.06.1995
The book "3D Computer Graphics" by Alan Watt (ISBN: 0-201-63186-5) contains pascal source for a wireframe and polygonal rendering engine. Some more info on the 3D Graphics Booklist page.

12.06.1995 Fast Algorithms for 3D Graphics 12.06.1995
The book "Fast Algorithms for 3D Graphics" by Georg Glaeser (ISBN: 0-387-94288-2) contains source code for a PC rendering engine. More info on the 3D Graphics Booklist page.


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