3D Engines List
Changed entries since february 2000

This list contains the 80 changed engines since 01.02.2000 sorted by date.



23.06.2000 TechNature Library 22.09.1999
The TechNature(tm) Library is a commercial game engine for Windows 95/98 written by David Paull( david@tanzanite.to ). More information, screenshots and a demo can be found on the TechNature Homepage.

23.06.2000 JunkRender 28.01.1998
JR is a 3D engine for Win32, Java and DOS from tAAt (tAAt@mail.com). More information and demos can be found on the JunkRender Homepage .

23.06.2000 Carsten's 3D Engine 23.02.2000
Ca3D is a 3D engine for DOS from Carsten Fuchs ( CarstenFuchs@t-online.de ). More information, screenshots and (NEW) a demo can be found on the Homepage of Carsten's 3D Engine.

23.06.2000 3D Echtzeitgrafik(NEW) 23.06.2000
3D Echtzeitgrafik is a Wireframe and Gouraud Shading Engine with (german) documentation on "How to Build a 3D Engine from the Scratch" by Gabriel Wurzer (mccool@writeme.com). More information, documentation, source and tutorials can be found on the (german) Homepage of Gabriel Wurzer.

12.05.2000 Miracle 3D 22.12.1999
Miracle 3D is a Windows 3D engine from Damir Sagidullin ( _spider@mail.ru ). The demo can be found on the Miracle 3D Homepage.

12.05.2000 pixelbase 02.02.2000
pixelbase is a commercial 3D engine for Windows from Engin Cilasun ( engin@pixelbase.net ) and Attila Uygun ( ati@pixelbase.net ). More information and screenshots can be found on the Pixelbase Homepage

12.05.2000 Dark Basic Engine 12.05.2000
Dark Basic Engine is a 3D engine for Windows built into the Dark Basic programming language from Dark Basic Software. More information, screenshots, demos and a trial version of the programming language can be found on the Dark Basic Homepage.

12.05.2000 Xeios 12.05.2000
Xeios is a commercial 3D engine for Windows and Playstation 2 from AiCube Co. More information can be found on the AiCube Homepage.

12.05.2000 Eraser 12.05.2000
Eraser is a fast DOS 3D engine from Lassi Kumpula ( musamies.rave@iobox.com ). More information and screenshots can be found on the Eraser Homepage.

12.05.2000 KABOOM QBasic 3D Engine 12.05.2000
The KB3D is a simple wolfenstein type engine for DOS written in QBasic from Dieter Marfurt ( dietermarfurt@angelfire.com ) A screenshot and the package with mapeditor, demogame and source can be found on the Kaboom Homepage.

27.04.2000 Titan Engine 27.04.2000
The Titan Engine is a 3D engine for Windows from Ignacio Castaño Aguado, José Luis Fernández Rueda, Gabriel Rodríguez Alberich and Julio César Espada Rodrígue ( titan@talika.fie.us.es ). More information, screenshots, a demo and the source for an older version (called Nemesis) can be found on the Titan Project Homepage.

27.04.2000 Experience Engine 27.04.2000
The Experience Engine is a 3D engine for Direct X7 from The Whole Experience, Inc. More information, screenshots and a demo can be found on the Experience Engine Homepage.

27.04.2000 ENG32 26.01.1999
ENG32 is a Windows 3D engine from Harald Nowak ( ishn@infrasoft.co.at ). More information, screenshots and a demo can be found on Harald Nowak's Homepage.

27.04.2000 Orion3D 27.04.2000
Orion3D is a 3D engine for Windows 95/98 from Gabriel Peyré ( nikopol0@club-internet.fr ). More information, the OrionViewer and source to the Orion3D engine can be found on the french Orion3D Homepage.

27.04.2000 Castle Raycasting Engine 27.04.2000
The CRE is a very simple doomlike raycasting engine for DOS from Illco ( eelco@cheerful.com ) The source can be found under Downloads on Illco's Homepage.

25.04.2000 Panard Vision 04.04.1997
PV is a free portable Realtime 3D engine allowing for high speed, with no quality loss, rendering on Windows2000/Win32/Dos/Linux platforms by Olivier Brunet (pvision@planet-d.net). It supports both hardware and software rendering. More information and the Panard Vision SDK (including 3DS file/animation viewer, Quake I viewer and everything needed to use this engine in your own programs. ) can be found on the Panard Vision Homepage.

25.04.2000 Beam Engine 02.02.2000
The Beam Engine is a 3D engine for Windows from Tobias Johansson ( tobias_johansson@mailcity.com ). More information, screenshots, a demo and the source can be found on the PolyGone Homepage

25.04.2000 Hurricane 25.04.2000
Hurricane is a 3D engine for Windows 98 from marc Salmurri ( marc.salmurri@upcnet.es ). More information, screenshots and the demo can be found on the Hurricane Homepage.

12.04.2000 Legus3D 23.03.1998
Legus3D (former LEGUS Virtual Reality System) is a commercial real-time rendering engine for PCs from Branimir Karadzic ( karadzic@eunet.yu ). More information, screenshots and demos can be found on the Legus 3D Homepage.

12.04.2000 Genesis 3D 11.08.1998
G3D is a commercial 3D game SDK from Eclipse Entertainment. More information, screenshots, the SDK and some demos can be found on Genesis 3D Homepage.

12.04.2000 Blitz Engine 05.10.1998
The Blitz Engine is a Windows rendering engine from Richard Turnbull ( rt71@hotmail.com ). More information, screenshots and a demo, SDK 1.2 and source can be found on the Blitz Engine Homepage .

12.04.2000 Fly3D 04.08.1998
Fly3D is a 3D engine for Windows by Fabio Policarpo ( fabio@paralelo.com.br ). More information, screenshots, the sdk and a demos can be found on the Fly3D Homepage .
The engine will be featured in the book 3D Computer Game Technology - Theory and Practice from Alan Watt and Fabio Policarpo (Addion Wesley).

12.04.2000 !3D Morfit 3D Engine SDK 15.01.1999
The !3D Morfit 3D Engine SDK is a free SDK for Windows 95 from Morfit Ltd that allows to build 3D games and applications. More information, screenshots, demos and the SDK can be found on the Morfit Homepage.

12.04.2000 Buzz 3D Browser 12.04.2000
The Buzz 3D Browser is a WWW browser that uses a 3D engine to show multiple websites simultaneously in a fully immersive 3D environment from Virtual Reality Marketing Ltd. More information, screenshots and the executable can be found on the Buzz 3D Browser Homepage.

10.04.2000 JVector 20.05.1999
JVector is a realtime 3D engine written in Java from Jacob Jensen ( jacob@cabocomm.dk) aka 'kvark/prone' . More information, screenshots and the applets can be found on the JVector Homepage .

10.04.2000 Oxygen3D 20.07.1999
Oxygen3D is a commercial 3D game engine from John van der Burg ( john@mysticgd.com ) of Mystic Game Development. More information and screenshots can be found on the Mystic Game Development Homepage

10.04.2000 LOD 10.04.2000
The LOD engine is landscape 3D for Windows using OpenGL from Nicholas Anderson ( n.anderson@eidosnet.co.uk ). More information, screenshots, the binary and source can be found on the LOD Homepage.

07.04.2000 Quake 3 Map Viewer 07.04.2000
The Q3MV is a 3D engine for DirectX 7 from Xavi Albors ( smiker@teleline.es ). More information, screenshots and the binary can be found on Smiker's Homepage.

07.04.2000 gxRealityEngine 07.04.2000
The gxRealityEngine is a 3D engine for Windows 95/98 from Lightcube Technologies. More information, screenshots and a demo can be found on Lightcube Homepage.

07.04.2000 TwoQ2viewer 07.04.2000
The TwoQ2viewer is a Quake2 level viewer for Windows from Emmanuel Rivoire ( manutoo@imaginet.fr ). More information, screenshots and the demo can be found on TwoQ2viewer Homepage.

07.04.2000 Aised 07.04.2000
The Aised is a landscape rendering engine for Windows from Emmanuel Rivoire ( manutoo@imaginet.fr ). More information, screenshots and the demo can be found on Aised Homepage.

07.04.2000 3D Engine 07.04.2000
This i a gouraud shading engine for DOS from Srecko Morovic ( srecko_morovic@hotmail.com ). More information, screenshots, the source and binary can be found on the 3D Homepage.

07.04.2000 Legend 23.06.1999
Landscape is a 3D engine for DOS from Alexander Kornyusckin ( korn@isan.troitsk.ru ). More information, screenshots and a demo can be found on the Legend Homepage.


04.04.2000 Basic3D 04.04.2000
Basic3D is a 3D engine for Windows from Matthieu Gazin ( Matthieu.Gazin@wanadoo.fr ). More information and a demo can be found via the (french) Homepage of Matthieu Gazin under projects/Basic3D SDK.

04.04.2000 X3D Engine 04.04.2000
The X3D engine is a commercial 3D engine from 4X Technologies. More information and some demo can be found on the 4X Technologies Homepage.

04.04.2000 JavaGL 04.04.2000
JavaGL is a pure Java implementation of a subset of OpenGL from Robin Bing-Yu Chen ( robin@nis-lab.is.s.u-tokyo.ac.jp ). More information, the library and documentaion can be found on the JavaGL Homepage.

04.04.2000 Sparklight 05.08.1998
SL is a software rendering 3D engine for DOS and linux by Christian Fleischer (daydream@cs.tu-berlin.de) More information, screenshots and a demo can be found on the Sparklight Homepage .

04.04.2000 !B 05.08.1998
!B is an isosurface based 3D engine from Florin Soreanu (florin@ica.net). More information, screenshots, and a demo can be found on the !B Homepage .

04.04.2000 Jazz3D 03.09.1999
Jazz3D is a shareware 3D engine for Java from SyGem Software. More information, screenshots and on-line demos can be found on the SyGem Software Homepage

04.04.2000 IS Engine 04.04.2000
The IS engine is a small 3D engine for Windows using OpenGL from Matthew Fairfax ( mfairfa@clemson.edu ). More information, binary and the source can be found on the IS Engine Homepage.

04.04.2000 Death Track 04.04.2000
Death Track is a 3D racing engine for DOS from Surgutsky Sergey ( crazy_ser@mail.ru ). More information and the demo can be found via the Homepage of Surgutsky Sergey.

04.04.2000 Coockie's 3D Engine 20.01.1997
C3D is a 3D engine for Pentium PC by Erwin Coumans ( coockie@chello.nl ) aka 'Cookie'. The source can be found at http://members.xoom.com/gamedev/download/sources/demosrc.zip, the demo is found at http://members.xoom.com/gamedev/download/sources/demosrc.zip.

04.04.2000 Java Maze 17.09.1999
Java Maze is a Java 3D engine from by Jonathan Thomas ( jht2000@hotmail.com ). More information, a screenshot, the applet and the source can be found on the Java Maze Homepage.

04.04.2000 True3D 04.04.2000
True3D is a simple 3D engine for Java from Trevor Wilkin ( GamesProgramming@freenetname.co.uk ). More information, the applet and source can be found on Trev's Java Homepage.
02.03.2000 terraVox 11.05.1999
terraVox (former OpenVL) is an Landscape Engine for PCs (DOS, Linux and Windows) from Alex J. Champandard ( ajc116@demeter.cs.york.ac.uk ). More information, screenshots and the source can be found on the terraVox Homepage.

25.02.2000 TextEngine 25.02.2000
The TextEngine_ is a commercial rendering engine for Direct3D written by David Paull ( david@tanzanite.to ). More information, screenshots and a demo can be found on the Tanzanite Homepage.

25.02.2000 Digital Dawn Graphics Toolkit 25.02.2000
The DDG toolkit is a OpenSource library of C++ classes to build real time 3D graphics applications from Alex Pfaffe ( ddg@oz.net). More information, screenshots and the source can be found on the Digital Dawn Graphics Toolkit Homepage.

23.02.2000 Plush 16.12.1996
Plush is a portable high-performance realtime 3D rendering library by Justin Frankel (frankel@eng.utah.edu) of Nullsoft. More information and some demos and the libraries can be found on the Plush Homepage.

23.02.2000 Sonata 23.02.2000
Sonata is a 3D landscape rendering engine for Windows from Kien ( kien@post.com ). More information and a demo can be found on the Sonata Homepage.

23.02.2000 Coin 23.02.2000
Coin is a portable open source C++ class library / toolkit based on the Open Inventor API from Systems In Motion. More information, screenshots and the source (CVS snapshot) can be found via the Systems In Motion Homepage.

11.02.2000 3D Rad 21.08.1998
3D Rad is a 3D game creator for Windows from Studio Bitplane. More information, screenshots, some demo games and a demo version of the 3D game creator can be found on the 3D Rad Homepage .

11.02.2000 Blaxxun Contact 3D 11.02.2000
Blaxxun Contact 3D is an OpenSource VRML 97 Viewer from Blaxxun Interactive. More information about the Blaxxun Contact 3D Viewer can be found on the Blaxxun Contact Developers Homepage, the source and documentation can be found on the Blaxxun Contact 3D Source Homepage.

11.02.2000 Dex3D 11.02.2000
DeX3D is an open source 3D engine coded entirely in Visual Basic from Jerry Chen ( onlyuser@hotmail.com ). More information, screenshots and the source can be found on the Dex3D Homepage.

09.02.2000 Tumladen 09.02.2000
Tumladen is a script based 3D engine for Windows from Alex Busygin ( abdevelop@hotmail.com ). More information and a demo can be found on the Tumladen Homepage.

09.02.2000 BOOM 2 09.02.2000
BOOM 2 (followup to BOOM 3D) is a 3D engine for Windows from Ivailo Belchev ( ivob@geocities.com ). More information, screenshots, the demo and source can be found on the BOOM 2 Engine Homepage.

09.02.2000 SHS Engine 09.02.2000
The SHS Engine is a 3D engine for Windows from Stefan Sigwarth ( sigwarthsoft@hotmail.com ). It is based on the BOOM 2 engine. More information and screenshots can be found on the SHS Engine Homepage.

08.02.2000 QLeVe 08.02.2000
QLeVe is a Quake II level viewer for Windows from Claudiu Marinescu ( cobra_studios@yahoo.com ). More information, screenshots and a demo can be found via the Cobra Studios Homepage

08.02.2000 Ram Raider 07.06.1999
Ram Raider is a 3D game engine from Head Tapper Software. More information and screenshots can be found on the Ram Raiders Homepage

08.02.2000 RR3DChat 09.11.1999
RR3DChat is a polygonal Java 3D engine from Ralf Rosenkranz ( voltax@prima.de ). More information (in german) and the applet can be found on the RR3DChat Homepage. You can navigate in the maze by clicking on the yellow buttons.

08.02.2000 LightSpeed 3D 08.02.2000
LightSpeed3D (former Exodus) is a commercial 3D engine for Windows 95/98/2K from Rogueprogramm. More information can be found on the LightSpeed Homepage.

04.02.2000 Ogopogo 04.02.2000
Ogopogo is a 3D engine for DOS from Christian Lange ( clange@nybro.dk ). More information, the executable and source can be found on the Ogopogo Homepage.

04.02.2000 GEL 04.02.2000
GEL is an open source virtual reality system from UR Studios, 7F Research, Qube, Headlamp, ParallelGraphics, Mutation Labs and other contributors. More information, screenshots and the source can be found on the GEL Community Homepage.

04.02.2000 Image Based Rendering 04.02.2000
Sergey Parilov ( parilov@orel.ru ) has developed a Windows and Linux IBR system. Image Based Rendering is a new technique that is capable of producing novel views of 3d scenes if it is given some existing images of it without explicit intermediate representation as a 3d geometry model. More information, screenshots and an interactive IBR demo can be found on the Image Based Rendering Homepage.

04.02.2000 Evil3D 04.02.2000
Evil3D is a simple 3D engine for Java from Trevor Wilkin ( GamesProgramming@freenetname.co.uk ). More information, the applet and source can be found on Trev's Java Homepage.

04.02.2000 WinUfo 04.02.2000
WinUfo is a landscape engine for Windows 95 / 98 / 2000 by Bret Logan (logan-bret@cs.yale/edu). More information, the source for the landscape rendering class and several demos using this class can be found on the Homepage of Bret Logan.

03.02.2000 jPCT 03.02.2000
jPCT is a Java 3D engine from Helge Förster ( fr@activezone.org ). More information and the applet can be found on the Homepage of Helge Förster.

03.02.2000 Morpheus 03.02.2000
Morpheus is a 3D engine for DOS from Alexander Berl ( alex@funtasticarts.de ). The demo can be found on the Funtastic Arts Homepage under Downloads as realEngine.

02.02.2000 Radiance 22.12.1999
Radiance is a (work in progress) rendering engine for Windows from Kyle Kestell ( kkestell@uswest.net ). More information, screenshots and the source can be found on the Radiance Homepage.

02.02.2000 E-mersion 02.02.2000
E-mersion is technology project from Willem H. de Boer ( whdeboer@iname.com ). It's a collection of separate modules which can be linked together to make many different 3D engines. More information and screenshots can be found on the E-mersion Homepage

02.02.2000 Grain Engine 02.02.2000
The Grain Engine is a 3D engine for Windows from Kurt Miller ( kurt@flipcode.com ). More information, screenshots and a demo can be found on The Grain Engine Homepage

02.02.2000 OpenGL 06.09.1995
OpenGL® is a software interface for applications to generate interactive 2D and 3D computer graphics. OpenGL is designed to be independent of operating system, window system, and hardware operations, and it is supported by many vendors. OpenGL is available on PCs, Macintosh and workstations.
OpenGL provides a wide range of graphics functions: from rendering a simple geometric point, line, or filled polygon, to texture mapping NURBS curved surfaces.
The OpenGL functions described are provided on every OpenGL implementation to make applications written with OpenGL easily portable between platforms. All licensed OpenGL implementations are required to pass the Conformance Tests, and come from a single specification and language binding document.
More information and the source of the sample implementation can be found on the OpenGL Sample Implementation Homepage.

02.02.2000 Apprentice 11.12.1996
Apprentice is an Inventor emulation library that reads and displays .iv files from Eric Victor Powers (powerg@deltanet.com). More information and the license agreement can be found on the Apprentice Homepage.

02.02.2000 Magic3D 08.07.1999
Magic3D is a 3D engine for Windows 95 from Stefan Letz ( Stefan.Letz@online.de ). More information, screenshots and a demo can be found on Magic3D Homepage

02.02.2000 Olino3D 02.02.2000
Olino3D is a 3D engine for DOS from Bruno Mace ( maceb@caramail.com ). More information, screenshots and the source can be found on the (french) Homepage of Bruno.

02.02.2000 Caladan 02.02.2000
Caladan is an OpenGL landscape engine for Windows by Nicholas Anderson ( ceenda@cee.hw.ac.uk ). More information, screenshots and a demo can be found via the Homepage of Nicholas Anderson.

02.02.2000 World Foundry 02.02.2000
World Foundry is a 3D Game Develeopers Kit for Windows 95 / 98 / NT and Linux from Kevin T. Seghetti ( kts@worldfoundry.org ). More information, screenshots and the sources for the GDK can be found on the World Foundry Homepage.

02.02.2000 Trender 23.12.1999
Trender is portable a gouraud shading 3D engine for Linux and Windows from Thanassis Tsiodras ( ttsiod@softlab.ntua.gr ). More information, screenshots and the source can be found on the Trender Homepage.

02.02.2000 REX3D 17.11.1998
REX3D is a ray-casting 3d engine for DOS from Andreas Christian Seidel ( REX3D@acs-home.de ). More information and a playable demo and the source can be found on the ACS Homepage.

02.02.2000 Tremble 3D 07.07.1999
T3D is a simple raycasting engine for DOS from Paul Guare ( p.guare@leapshoju.u-net.com ). The demo and screenshots can be found on the Tremble 3D Homepage.

02.02.2000 Poetry in motion 02.02.2000
PIM is a DOS voxel engine from enki ( enki@thekeyboard.com ). More information and screenshot can be found on the Mute Fantasies Homepage.


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