3D Engines List
HP/UX

This list contains 12 HP/UX rendering engines.




Texture-mapping Engines


23.02.2000 Plush 16.12.1996
Plush is a portable high-performance realtime 3D rendering library by Justin Frankel (frankel@eng.utah.edu) of Nullsoft. More information and some demos and the libraries can be found on the Plush Homepage.

04.03.1998 PGS 04.03.1998
PGS is a commercial set of libraries for building 3D CAD applications and rendering 3D CAD models from Geometric Technology Systems. More information and contact information can be found on the Geometric Technology Systems Homepage.

03.11.1997 OpenGL rendering techniques 03.11.1997
The PGPT are sample programms and tutorials using the OpenGL API from Mark Kilgard (mjk@sgi.com) from Silicon Graphics. More information, the source and tutorials can be found on the OpenGL rendering techniques Homepage.

06.05.1997 World Toolkit 01.01.1995
WTK is a commercial, portable, cross-platform software development system for building high-performance, real-time, integrated 3D applications for scientific and commercial use from Sense 8 Corporation. More information on the Sense 8.

19.04.1996 TAGL 01.01.1995
TAGL (Threedee Advanced Graphic Libraryis) a portable 3D C++ class library from Bruno Levy (bruno@ensg.u-nancy.fr). The full source can be found at sunsite.unc.edu. More information in the TAGL Readme.

01.01.1995 Dore 01.01.1995
Dore' is a powerful 3D graphics subroutine library, made freely available by the Kubota Graphics Corp. It provides a comprehensive set of tools for creating graphics applications. It is also easy to use, portable, and extendable. This version has interfaces/drivers to X11-Windows, PEX, IrisGL, OpenGL, Postscript and more. It has been ported onto most Unix systems, including Linux, NetBSD, and FreeBSD. It has also been ported to Windows NT 3.5. Dore is available on the Dore FTP Server


Gouraud-shading Engines


22.12.1999 PHIGS 22.12.1999
PHIGS is a standard 3D graphics API for the workstation market. More information can be found on the PHIGS Page of TGS.

23.10.1997 3Dom 23.10.1997
3Dom is gouraud shading 3D editor from Samuel Debleeckere aka 'silicon' and Koen Deforch aka 'jozef' (3dom@cs.kuleuven.ac.be). More information, screenshots, binaries and the source can be found on the 3Dom Homepage.

02.05.1997 3D with Hoops: Build Interactive 3D Graphics into your C++ Applications 02.05.1997
3DWH is a book (ISBN: 0-201-87025-8) from Wm Leler and Jim Merry that contains a CD rom with the HOOPS library for all supported platforms ( Windows 3.1/NT, Mac, X11-Windows on Silicon Graphics, HP, IBM RS/6000, Sun Sparc and DEC OSF/1).

15.01.1996 LibRaum (Link Problems!) 15.01.1996
LR is a commerical 3D API from Bitblox (hedu@ipn.uni-kiel.de). More info and demos on the libRaum Homepage.

11.12.1995 HOOPS 06.11.1995
HOOPS is a commerical 3D API from Ithaca Software, which was bought by Autodesc Inc a few years back. Contact:1001 Marina Village Parkway, Alemeda, CA 94501
More info on the Hoops Homepage of Tech Soft.


Doom/Wolfenstein Engines


01.04.1997 Baltimore 01.04.1997
Baltimore is a portable doom engine by Song Li (sli2@gl.umbc.edu). The source and binaries can be found on the Baltimore Homepage.


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