3D Engines List
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This list contains 4 Next rendering engines.




Texture-mapping Engines


03.09.1999 Crystal Space 25.08.1997
Crystal Space is a 3D engine for Unix from Jorrit Tyberghein ( Jorrit.Tyberghein@uz.kuleuven.ac.be ). More information, screenshots, the source and a unix executable is available on the Crystal Space Homepage.

22.04.1999 Mesa 01.01.1995
Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL by Brian Paul (brianp@ssec.wisc.edu). More info and links to download the source can be found on the Mesa Homepage

12.01.1999 3DGPL 27.06.1995
3DGPL 2.0 is a portable 3D engine from Sergei Savchenko (savs@cs.mcgill.ca). The source, tutorial, screenshots and more information can be found on 3DGPL Homepage. A Mac port of 3DGPL 1.0 done by Ingemar Ragnemalm can be found at ftp.lysator.liu.se.


Gouraud-shading Engines


01.11.1995 Geomview 01.01.1995
GV is an interactive program, written by staff members of the Geometry Center, for viewing and manipulating geometric objects. It can be used as a standalone viewer for static objects or as a display engine for other programs which produce dynamically changing geometry. More info on the Geomview Homepage or in the Geomview Readme.


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