3D Engines List
Source & Gouraud-shading

This list contains 19 gouraud-shading engines with source code.



23.06.2000 3D Echtzeitgrafik(NEW) 23.06.2000
3D Echtzeitgrafik is a Wireframe and Gouraud Shading Engine with (german) documentation on "How to Build a 3D Engine from the Scratch" by Gabriel Wurzer (mccool@writeme.com). More information, documentation, source and tutorials can be found on the (german) Homepage of Gabriel Wurzer.

07.04.2000 3D Engine 07.04.2000
This i a gouraud shading engine for DOS from Srecko Morovic ( srecko_morovic@hotmail.com ). More information, screenshots, the source and binary can be found on the 3D Homepage.

11.02.2000 Dex3D 11.02.2000
DeX3D is an open source 3D engine coded entirely in Visual Basic from Jerry Chen ( onlyuser@hotmail.com ). More information, screenshots and the source can be found on the Dex3D Homepage.

02.02.2000 Trender 23.12.1999
Trender is portable a gouraud shading 3D engine for Linux and Windows from Thanassis Tsiodras ( ttsiod@softlab.ntua.gr ). More information, screenshots and the source can be found on the Trender Homepage.

06.04.1998 Tutor 06.04.1998
Tutor is a tutorial 3D engine for DOS from Libor Capak (xcapak@fi.muni.cz) . More information,a screenshot and the demo with source can be found on the Programming Page of Libor Capak.

06.04.1998 View3DS 06.04.1998
View3DS is 3D Studio file viewer from David Farrell (fdavid@cyberramp.net). More information, screenshots, executables and the source can be found on the Homepage of David Farrell.

12.03.1998 MegaGraph Graphics Library 01.01.1995
The MGL is a 3D graphics library for PCs from SciTech. More information and source can be found on the MGL Homepage.

23.10.1997 3Dom 23.10.1997
3Dom is gouraud shading 3D editor from Samuel Debleeckere aka 'silicon' and Koen Deforch aka 'jozef' (3dom@cs.kuleuven.ac.be). More information, screenshots, binaries and the source can be found on the 3Dom Homepage.

23.10.1997 GL-Space 23.10.1997
GL-Space is gouraud shading 3D editor from Philip Eckenroth and Michael Tipping ( greywolf@unm.edu ). More information, screenshots and the source can be found on the GL-Space Homepage.

15.04.1997 M3D 15.04.1997
M3D is a PC 3d engine by 'Memon' and 'Raynet' of iNSiDE informatics. The source and binary can be found via the iNSiDE Homepage on the Products page.

10.01.1997 Graph3D (Link Problems!) 01.01.1995
The Graph3D library supports Gouraud shading, color dithering, good support for a range of color palettes (i.e. 8-bit, 16-bit, 24-bit color), and support for the MSDL scene file format. It is written in C++ for maximum portability. The engine runs under X11-Windows and MacOs. The full source is available at ftp.math.ohio-state.edu or via the homepage of the author Greg Ferrar.

15.07.1996 Lib3d (Link Problems) 15.07.1996
Lib3d is a 3d library from Keith Whitwell ( keithw@ozemail.com.au ). More information and the source can be found on the Lib3d Homepage.

07.03.1996 Free3d (Link Problem!) 07.03.1996
F3D is a portable, object-oriented real-time 3d rendering library from Brandon Van Every (vanevery@blarg.net). More information and the source can be found on the Free3d Homepage.

01.11.1995 Geomview 01.01.1995
GV is an interactive program, written by staff members of the Geometry Center, for viewing and manipulating geometric objects. It can be used as a standalone viewer for static objects or as a display engine for other programs which produce dynamically changing geometry. More info on the Geomview Homepage or in the Geomview Readme.

01.11.1995 Avril 01.01.1995
AVRIL is A Virtual Reality Interface Library, written entirely in ANSI C, except for the very low-level routines that actually write to the display. AVRIL was written by Bernie Roehl (broehl@sunee.uwaterloo.ca). Source: Official AVRIL site sunee.uwaterloo.ca or at ftp.cs.tu-berlin.de
More info on the Avril Homepage or in the Avril Readme.
There is also a Internet Virtual Reality project from Lepton Incorporated that uses the AVRIL rendering engine.

01.11.1995 XVirtual 14.06.1995
XVirtual is a 3D animation engine from Marcus Roth (roth@aix01.rz.fht-mannheim.de). The source can be found on ftp.fht-mannheim.de. More info in the XVirtual Readme.

31.08.1995 3D Tools 01.01.1995
3DT is a 3D engine for PCs by Voltaire/OTM (mortens1@nersc.gov). A full source can be found on x2ftp.oulu.fi , more info in the 3D Tools Readme.

31.08.1995 GVectors 19.06.1995
GV is a gouraud shading engine for PCs from Terry Sznober (tumblin@mi.net). The source can be found on x2ftp.oulu.fi . More info in the GVectors Readme. There is also a vector editor for the V10 format on x2ftp.oulu.fi .

31.08.1995 3D Vectors 10.06.1995
The Modex 3D Vector Library from John McCarthy (BRIAN.MCCARTHY@CANREM.COM) contains a PC gouraud shading engine. The source can be found on x2ftp.oulu.fi . More info in the 3D Vectors Readme.


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